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Outside Azeroth - General Chatter / Re: Pet Battles Have Eaten My Brain
« Last post by Marco on June 22, 2018, 08:48:10 AM »
It's somewhere in between current honor levels and current prestige levels.  Right now on the PTR it looks like it's a flat 8800 honor points per honor level.
 There's an addon which will calculate your BfA honor level using that conversion, after you log in your characters on live.

I also don't know what BfA honor sources will be like.  The grind could be very painful or quite mild depending on what they are.

https://www.wowinterface.com/downloads/info24650-ZigiPrestige-AccountPrestigeCalculator.html
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Outside Azeroth - General Chatter / Re: Pet Battles Have Eaten My Brain
« Last post by Winston on June 22, 2018, 03:50:05 AM »
Wait a sec... what exactly is an "Honor Level"? It doesn't seem to be the the same as the current "Prestige Level". If an Honor Level is the same as the current Honor Rank (50 per Prestige Level), then with one toon at Prestige 7 and another at Prestige 1 I'd have 350 Honor Levels already. On that scale, the grind to 400 Honor Levels doesn't seem that bad.

... except it can't be like that, because then all the expert PvPers in Legion would already be at max Honor Level in BfA. Oh, well.
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Outside Azeroth - General Chatter / Re: Discount deals on games
« Last post by Marco on June 21, 2018, 02:48:56 PM »
The Steam summer sale is on from now until July 5.
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Outside Azeroth - General Chatter / Re: Pet Battles Have Eaten My Brain
« Last post by Winston on June 21, 2018, 09:44:50 AM »
Thanks Marco. This adds to my conviction that, with BfA, it may be time to stop my pet-collecting efforts. It's been a good run, and I was #1 on ER for longer than I ever dreamed I would be, but perhaps it's time to let the skilled collectors assume that title.
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Outside Azeroth - General Chatter / Re: Pet Battles Have Eaten My Brain
« Last post by Marco on June 21, 2018, 07:39:15 AM »
You may be in luck, since they don't plan to add to the prestige system
I based that on statements made in interviews circa Blizzcon, I think, but Blizzard does not seem to have held to this philosophy.  As Jeni noted a while ago, the term "prestige" has been retired and now you simply gain account-wide honor levels forever, with your initial honor level determined by adding together all of the honor earned on your account's characters.  I don't know if anyone has reverse-engineered the conversion.  I copied Jammerwoch to the PTR a little while ago and have honor level 10, but I don't know if that took into account more than just the one character and I didn't do much Legion PvP.

So, they recently added Sir Snips (alliance) and Bucketshell (horde) as battle pet rewards for honor level 400, which seems like it will take a lot of effort to reach as the last reward (a mount) is at honor level 500.  So Winston isn't in luck after all.

https://www.wowhead.com/pvp-overview-battle-for-azeroth
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Outside Azeroth - General Chatter / Re: Battle for Azeroth
« Last post by Marco on June 19, 2018, 07:46:39 PM »
Order hall upgrades have a non-class-specific analog in BfA.  wowhead has an article on what you can get from the new system as of the latest build.

https://bfa.wowhead.com/news=285040/battle-for-azeroth-new-feature-research-options
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Outside Azeroth - General Chatter / Re: World of Warcraft Classic
« Last post by Fallowgrey on June 16, 2018, 04:53:06 AM »
I thought the cutest part was explaining table normalization as a "new" programming thing.  Like data structure practice just didn't exist in the early 2000s.  (Lemme save you that quick Google: 1971)

But I guess any opportunity taken to educate is a good thing.
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Outside Azeroth - General Chatter / Re: World of Warcraft Classic
« Last post by Marco on June 15, 2018, 08:17:36 PM »
Thinking on this a bit more, I'm particularly curious about macros and addons.  In classic, the API offered less combat log information and could omit events altogether based on range.  But it was also much less restrictive, allowing addons like classic Decursive, or HateMe which created a one-button tanking rotation.  That doesn't sound like data-driven behavior, and it doesn't sound like a small amount of effort to add a "behave like classic" flag to the API.  Allowing precise threat meters and disallowing Decursive isn't exactly faithful to the classic experience.  Of course, we also have much more sophisticated addon authors today, who would likely take the capabilities of the classic API well beyond what people did back then.  AVR (drawing on the field of battle and sharing those drawings with others) will quickly be implemented if it's possible, imprecise threat meters could be made more precise with better theorycrafting, etc..
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Outside Azeroth - General Chatter / Re: World of Warcraft Classic
« Last post by Honorata on June 15, 2018, 07:09:22 PM »
Hard to tell. I expect by "patch 1.12" they mean "the 1.12 that most of the classic community has gotten used to since that's what all the private servers were based on." I have no idea what sub-build that tends to be, since a quick google shows that MaNGOS (the scripting, etc. of the back-end for most of those servers) is compatible with 1.12.x.  \_(ツ)_/

Current code with classic data/behavior was what Talarian (twitter friend) speculated would be the choice they made for development, and it's my understanding this is how Everquest runs their classic/progression servers, so there's precedent for it. Not sure how "true to life" the experience is, although at this point, Classic's been theorycrafted for 14 years so how "true to life" the experience can even be is, uh, up for debate.
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Outside Azeroth - General Chatter / Re: Battle for Azeroth
« Last post by Marco on June 15, 2018, 02:38:45 PM »
There was one more bit of new information in the dev Q+A: Azerite armor (head, shoulders, chest) of epic quality will only come from sources with weekly lockouts, and will binned into 15-ilvl increments.  For mythic+, this means it won't drop from the dungeons themselves, but it can come from the weekly chest.  If it does, it will match the item level of drops from one of the current raid tier difficulties, whereas other types of gear from the chest comes in 5-ilvl increments based on your highest mythic+ completed.

The intent is that you won't be spamming mythic+ dungeons to try to get copies of an Azerite armor piece, and you won't be deciding between ilvl 360 and ilvl 365 Azerite armor pieces based on some spreadsheet of their trait values.
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