Author Topic: Class order hall  (Read 2569 times)

Marco

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Re: Class order hall
« Reply #30 on: October 01, 2017, 10:02:11 AM »
A few more notes:

* After several days, I feel like there's a modest uptick in the amount of base gold reward for 950 missions versus the 925 ones, maybe in the 100-200g range.  It's hard to say for certain without collecting a lot of data because the rewards are randomized a bit.  I've seen someone's data sheet for the 925 missions (reddit user Jumilith), but not for 950 missions.

* There are four different gold missions: 24hours/100resource/2slots, 12h/200r/2s, 6h/400r/3s, and 8h/500r/3s.  Threats are randomized and can include either a boss threat or an argus elite threat.  Base gold rewards seem to be higher for the longer-duration missions.  Duration reduction items are really useful for the 24-hour gold missions, to free up your champions for other missions.

* When I log on in the morning I tend to get a bunch of new missions (usually expiring in six hours).  Missions occasionally spawn in one at a time at random times later, or in larger increments if I wait longer between checks.  I think there's maybe a spawn counter that ticks up over time, but the expiration time depends on when you first see a mission, not when the counter ticked up.  I still don't get the sense that you have to "unclog" the mission list, especially with most missions expiring in six hours anyway, but I can't be certain.  [ETA: it looks like missions can spawn, and therefore start their expiration clocks, whenever you're logged in, not just when you check the mission list.]

* The level 950 blood of sargeras missions reward 12 bloods (at 200%) for 1800 resources, while the level 925 ones reward 9 bloods for 1200 resources.  This is a net of +600 resources either way if you exchange all of the bloods for order resources, but if you're converting a surplus of order resources into bloods, the higher-level ones are more efficient.

* The level 950 augment rune missions reward 12 runes (at 200%).  If you're forgoing the permarune because it's too expensive, you can stock up on single-use runes pretty quickly this way.
« Last Edit: October 02, 2017, 08:29:01 AM by Marco »

HeidiB

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Re: Class order hall
« Reply #31 on: October 01, 2017, 11:01:26 AM »
* The level 950 augment rune missions reward 12 runes (at 200%).  If you're forgoing the permarune because it's too expensive, you can stock up on single-use runes pretty quickly this way.
"Permarune"?

Honorata

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Re: Class order hall
« Reply #32 on: October 01, 2017, 11:09:34 AM »
There are single-use Defiled Augment Runes you get from LFR, order hall missions, and call to arms satchels (+325 main stat). At exalted with the Army of the Light, you can purchase a reusable Lightforged Augment Rune that gives the same buff for 40k gold, removing the need for the single-use ones. Depending on how often you rune for raiding, that cost may or may not make it worth your while to buy, especially with the reportedly quicker income of the single-use ones with an upgraded order hall.
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Marco

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Re: Class order hall
« Reply #33 on: October 04, 2017, 04:25:17 PM »
Quote
* Players no longer need to complete “The Seat of the Triumvirate” in the Argus storyline to unlock “The Ruins of Oronaar”, which allows further follower and mission progression.
* Follower equipment that improves item level is more likely to appear from Argus missions, once “The Ruins of Oronaar” has been completed.
* The final tier of Argus missions are now less difficult, reward more Veiled Argunite, and reward more bonus Gold.
So no more dungeon requirement to upgrade order halls, faster progression to 950, and a clearer benefit to upgrading to 950 missions.  I feel like the 950 missions already did reward more gold than the 925 ones, but there's enough RNG in the gold rewards that it wasn't obvious.  And while I didn't find them "too difficult" in the sense of not being able to 200% gold missions very often, having them be sometimes more difficult than the 925 missions could feel like a punishment.

ETA: saw my first post-hotfix gold mission spawn.  The bonus gold amount appears to be +1750 gold, up from +1500.
« Last Edit: October 04, 2017, 05:07:16 PM by Marco »

**andius

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Re: Class order hall
« Reply #34 on: October 05, 2017, 04:31:54 AM »
While the missions may be more rewarding the new troops cost a lot more, 150 for the first each week and 900 for any after that.

If your world quests with the alt and getting plenty of OHR (Order Hall Resources) this may not be a problem but if it is a little played alt you may be better off not unlocking the new troops (which also unlocks the new missions). You can unlock the new world quests without unlocking the new troops or missions.
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Marco

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Re: Class order hall
« Reply #35 on: October 05, 2017, 07:01:24 AM »
I find I'm not using troops very much now that I have my champions mostly geared out in epic Argus equipment.  I did use them a fair amount in the preceding weeks.  On three of my alts I have a champion who produces troop-healing items; on those I've started accumulating cheap troop items as I don't exhaust troops often enough.  On the two alts who don't have that, I'm buying maybe one expensive troop per week.

Other tricks for making alts self-sustaining are:
* Use the daily mission auto-complete (available to around half of the classes) to generate ~800 order resources per day.
* Run the blood of sargeras missions at 200% to generate 600 net order resources.  (Down side: this will tie up your champions a bit.)
* If you have a large surplus of bloods on one character, you can fund order resources on the alt since the boxes are bind on account.
« Last Edit: October 05, 2017, 07:11:39 AM by Marco »

Marco

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Re: Class order hall
« Reply #36 on: October 23, 2017, 07:24:48 AM »
The command center offered the "free legendary champion equipment" perk today, for the first time (on US servers, at least) since the Argus upgrades went live.  The new Argus legendary champion items do not appear to be on the loot table.  Some of the old legendary equipment is still useful on combat followers, but the mission success items are outclassed by regular Argus champion equipment.

Marco

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Re: Class order hall
« Reply #37 on: February 20, 2018, 04:46:22 PM »
From today's hotfix notes:
Quote
Argus missions that award  Blood of Sargeras now cost 600 more Order Hall Resources. This will not be correctly reflected in the Legion Companion App until its next version update.
So don't run those for profit any more.

ghoselle

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Re: Class order hall
« Reply #38 on: February 21, 2018, 06:43:11 AM »
From today's hotfix notes:
Quote
Argus missions that award  Blood of Sargeras now cost 600 more Order Hall Resources. This will not be correctly reflected in the Legion Companion App until its next version update.
So don't run those for profit any more.

That's sort of awkward.  Classes with the "complete 1 world quest a day" ability will be able to generate enough resources (without leaving town) to keep running gold missions but the classes that were not given that won't.   Druids will be able to still run them for a profit, if they have Broll (who reduces mission cost by 30%). 

Marco

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Re: Class order hall
« Reply #39 on: February 21, 2018, 08:43:36 AM »
That's sort of awkward.  Classes with the "complete 1 world quest a day" ability will be able to generate enough resources (without leaving town) to keep running gold missions but the classes that were not given that won't.
You could run some gold missions, but maybe not all of the ones that spawn each day.  Bombs cost 100 order resources and don't work on elite world quests, and I think don't reward follower champion bonuses.  So you'd expect to net maybe 500 order resources per day with bombs.  Gold missions cost 100-500 order resources depending on the duration (shorter-duration ones cost more); if you check in twice a day I think you'd wind up using more than 500 resources on average.

Quote
Druids will be able to still run them for a profit, if they have Broll (who reduces mission cost by 30%).
Druids can net 720 resources per mission, which is a good amount.  But as you have to include Broll in the mission, you might wind up having to skip some two-follower BOS missions which don't have the right threats for Broll and one other follower to 200%.

ghoselle

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Re: Class order hall
« Reply #40 on: February 21, 2018, 02:26:52 PM »
That's sort of awkward.  Classes with the "complete 1 world quest a day" ability will be able to generate enough resources (without leaving town) to keep running gold missions but the classes that were not given that won't.
You could run some gold missions, but maybe not all of the ones that spawn each day.  Bombs cost 100 order resources and don't work on elite world quests, and I think don't reward follower champion bonuses.  So you'd expect to net maybe 500 order resources per day with bombs.  Gold missions cost 100-500 order resources depending on the duration (shorter-duration ones cost more); if you check in twice a day I think you'd wind up using more than 500 resources on average.

Quote
Druids will be able to still run them for a profit, if they have Broll (who reduces mission cost by 30%).
Druids can net 720 resources per mission, which is a good amount.  But as you have to include Broll in the mission, you might wind up having to skip some two-follower BOS missions which don't have the right threats for Broll and one other follower to 200%.

The Legionfall island usually has one daily quest that you can autocomplete that is significantly better -- 5 blood (1k resources) or 750 order resources are pretty common.

I've not really had an issue using Broll in missions - he's got a good compatible set of abilities that overlapped with one of the recommended followers.

Jenilea

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Re: Class order hall
« Reply #41 on: February 21, 2018, 04:01:07 PM »
Antoran Wastes also often has a high resource quest that can be auto-completed.
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Marco

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Re: Class order hall
« Reply #42 on: July 17, 2018, 12:03:14 PM »
With the BfA pre-patch live, it looks like gold missions have been replaced with missions rewarding order hall resources.  Some of these award more order resources than they cost (e.g. 365+365 for 200) but maybe not all of them.  So order halls should be self-sustaining in spite of daily auto-completions going away, but pay attention to costs.

https://www.reddit.com/r/woweconomy/comments/8znj13/na_servers_are_up_gold_missions_info/