Author Topic: Hearthstone (and battlenet desktop)  (Read 32121 times)

Leah

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Re: Hearthstone (and battlenet desktop)
« Reply #645 on: April 07, 2017, 03:24:09 PM »
I play on my iPhone when not at home and I've not had any issues aside from the known bug about cards continuing to show as new.

Well, unless you count the issue of not being able to win much of anything with my chosen warrior deck... ;D

Snique

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Re: Hearthstone (and battlenet desktop)
« Reply #646 on: April 17, 2017, 08:06:16 AM »
More noodling from me about that game no one else seems to play.  Well, I've noticed a couple people well above me in rank this month. I'm still down at 17/18 in part because I lack a lot of cards, notably the quest cards. So let's start with that.

The quest cards appear to be quite powerful, possibly OP. Comparing their impact on a game with an ordinary legendary they outclass pretty much every legendary. The good ones (rogue, warrior, shaman) synergize with a deck type that would be competitive anyway and thus become extra-dominant. The downside to this is that having them is becoming nearly mandatory, which makes getting into Hearthstone right now super-expensive. I have some dust but not enough to craft all three. I don't recall Hearthstone ever having this high of a cost wall before and it's sort of cranky-making.

That said, it's entirely possible that this expansion has revived midrange decks. I have seen several variants of midrange hunter reappear and seem to be fairly competitive. Paladin still hasn't produced a really good midrange deck but I suspect that'll come too. Priest seems to have been the worst hurt by this shift, having tumbled from top to bottom of the competitive ranks. The priest quest is weak (and too slow), dragons are dead, and people are still experimenting with tempo (priest is bad at this anyway) and gimmicks.

Pirate warrior is still a thing, but since the warrior quest is so powerful you're as likely to see taunt warrior now as pirate. Sadly, classic control warrior is looking dead simply because it's inferior both to pirate and to quest/taunt.

Jade decks are still prevalent but are generally inferior to the quest decks. Jade shaman is decidedly worse than quest shaman, having lost half its opening game in the card shuffle. Jade druid still seems to be the thing but I suspect we'll see beast face druid come back soon - the class needs something faster to deal with the rogue and shaman quest decks. I'm still experimenting with my jade rogue; since I don't have the quest I need something. The variant I got last night seems not to be utterly sucky.

Zoo is still zoo, as expected. It has probably the usual 50-ish percent win rate. The problem is that if you face a warlock you know right away what you're playing so the mulligan and early plays become obvious. That alone forces down their win rate. I've seen a couple attempts at midrange and demon warlock but nothing good yet. The other problem is that AOEs have become somewhat stronger; murloc shaman has ways to avoid the cheap AOEs but warlock AOEs are too self-destructive (I think).

April is just a crazy month for me so I'm not sure how much more ranked play I'll get to do. The next big checkpoint will be seeing what decks the high-rank players bring to the tournaments. I predict 3/4ths quest decks.

Jenilea

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Re: Hearthstone (and battlenet desktop)
« Reply #647 on: April 17, 2017, 04:16:10 PM »
I am finding that pirate warrior is still strong. It has got me to rank 8. The quest rogue deck is the most common of the quest decks but I have not lost yet to a rogue quest as they are too slow. The warrior quest is strong and usually wins but I have seen less than a handful of them. The new hunter deck is quite good but the quest does not do much for it. The druid quest deck is not bad but it is the taunts that beat pirate. I have not seen much of the other class quests. For the most part, I think the quests are too slow and, apart from warrior and maybe rogue, will not see much play. The current meta reminds my of Old Gods - C'Thun was popular for a few weeks and then pretty much disappeared from the meta.
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Leah

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Re: Hearthstone (and battlenet desktop)
« Reply #648 on: April 19, 2017, 12:07:00 PM »
I'm mystified by you guys saying how strong Quest Warrior is because I simply cannot buy a win most days. I'm not a great player by any stretch but I'm starting to feel like I chose the wrong class to play.

Snique

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Re: Hearthstone (and battlenet desktop)
« Reply #649 on: April 20, 2017, 07:07:17 AM »
Quest warrior stacks taunt minions. There are several quite strong taunt minions, such as the one that gives you armor for all the damage it produces, and one that lets you discover another taunt minion, and one that when it dies shuffles a stronger version of itself into your deck. Then there's the one that does some damage to everything else, which is usually played in combo with the spell that does extra damage to everything damaged, or the spell the summons a copy of all your damaged minions.

So quest warrior is starting off with 8 or 10 strong taunt minions. Augment that with some card draw and a couple early weapons. Add in the half dozen or so typical warrior removal cards (slam, shield slam, execute) and you have a control deck that's hard to beat. You probably want board clears (brawl) and some aoe damage (the 3/3 exploder).

That alone would be a strong deck, probably competitive. Now around turn 7 or 8 you're going to get a 2-mana per turn Ragnaros that's unremovable. At which point, game over man. The only reason I've seen people not play that is because they're low on health and want the armor.

Like any control deck you can beat it with a speed deck - rogue quest and pirate warrior being the two most popular now. That turns it into more or less a coin flip as to whether you can drop enough block to stall out the speed decks, which usually don't run a lot of removal. If you're going up against another control deck you may want something that has longevity. Ysera would be my choice because it can generate minions as well as spells. I've seen people use other high-end finishers. Even arcane giants are usable because you'd expect to play half a dozen spells during the game and dropping an 8/8 for 4 or 6 mana is often good enough.

Cree

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Re: Hearthstone (and battlenet desktop)
« Reply #650 on: April 20, 2017, 07:41:37 AM »
Day9 hit legend with a slightly modified freeze mage.  I might break my personal ban on playing a freeze mage and give it a try.     I've been trying a combination of face hunter and fatigue warrior.

I don't like how powerless many of the quests make your opponent feel.    The quests would be more fun if they were more interactive.
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ghoselle

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Re: Hearthstone (and battlenet desktop)
« Reply #651 on: April 20, 2017, 07:52:12 AM »
Day9 hit legend with a slightly modified freeze mage.  I might break my personal ban on playing a freeze mage and give it a try.     I've been trying a combination of face hunter and fatigue warrior.

I don't like how powerless many of the quests make your opponent feel.    The quests would be more fun if they were more interactive.

Yeah - I wish there were things I could do to interfere with my opponents ability to complete a quest.  But more or less, it seems like if they draw the cards they need for their quest they probably just win.  (caveat:  I have relatively few cards of the new expansion and no quests of my own)