Author Topic: Slicing  (Read 2601 times)

Jeir

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Slicing
« on: December 19, 2011, 04:36:15 AM »
Does anyone think this is somewhat skewed or easily exploitable for credit farmers?

Started looking into it when I heard speeder riding skills cost 40k and just sending my companions out while playing turned 10k into 40k in a couple of days by having them do the lock box missions. 

Not sure if that is just the scale of the economy though.

ghoselle

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Re: Slicing
« Reply #1 on: December 19, 2011, 05:00:23 AM »
It is literally minting money.

Either prices for things will go hugely through the roof (see DDO for example) or they will end up nerfing this skill in some way.

I spent myself down to the point where after queuing all 3 companions for slicing lockbox missions I was at ~200 credits.  I did a flashpoint, continually requeuing my companions for lockbox missions during it.  I walked out with close to 20k.  At skill 300-330-ish I was making maybe 10k an hour with 3 companions queuing.

The key to making money is to pick up missions that are for lockboxes and are "bountiful or abundant or rich".  The "moderate" ones are good for skilling up, but barely return more money than it costs to queue for them.

Rich > Bountiful > Abundant

Jeir

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Re: Slicing
« Reply #2 on: December 19, 2011, 06:58:06 AM »
Rich > Bountiful > Abundant

Thanks for the tip Ghos.  I had not noticed that calssification efore .  Alot of my rich missions are mods which I am skipping now, but it helps to prioritize.

I guess we just print up our money in case it gets nerfed. 

Thanamira

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Re: Slicing
« Reply #3 on: December 19, 2011, 07:02:18 AM »
I remember seeing reports in beta that slicing was the Print Money profession, so I can't imagine this is news to Bioware.
Thanamira (110 arcane maga), Reonna (110 prot warrior), Gaillardia (100 eventual resto druid)

Marco

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Re: Slicing
« Reply #4 on: December 27, 2011, 07:05:21 AM »
As noted in the bug threat, slicing has been nerfed in today's patch.  We don't know how much yet.

I'm not sure if slicing was enough to distort the economy at level cap, since I don't know what the cash sources and sinks look like there.  But it was clearly brokenly good by the metric of leveling cash sinks.  I see two things structurally wrong with it:

* It has no level gates.  I had maxed slicing at level 25, and there's no reason you couldn't max it at level 10 while standing in the Republic Fleet.  This doesn't actually matter much because:

* Income didn't scale very strongly with skill level.  Earlier rich lockbox quests generated less absolute income, but also took less time to complete, so income per hour wasn't necessarily much lower than it was at 400.

Fundamentally, it's also a mechanism to turn clock time into game currency with a relatively small number of reactive decisions, even in comparison to, say, fishing in WoW.  That may be a flawed concept in general.  Fortunately,slicing  also generates augments and missions for other crew skills, so in the worst case they can just make the lockbox missions mostly worthless and make slicing be about the other stuff.

Hjorolf

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Re: Slicing
« Reply #5 on: December 27, 2011, 07:13:55 AM »
I haven't tried selling many augments for money yet, but I bet the bottom is about to fall out of that market. I have far more of them than I'll be able to use for a long, long time. Slicers may be in that boat generally due to giving up crafting for slicing.

With low demand for augments, if they nerf lockboxes too heavily I hope they crank up the drop rate for other missions. I've gotten less than 20 of them so far, while running my skill up to 340. Maybe if I had better crew relations I'd have more; I haven't really concentrated on that, and my ship droid does 90% of my missions anyway.
« Last Edit: December 27, 2011, 09:34:43 AM by Hjorolf »

ghoselle

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Re: Slicing
« Reply #6 on: December 27, 2011, 08:48:49 AM »
So I guess the comment is, they said they were trying to bring it more in line with other professions.

At the moment, I feel like crafting professions are pretty significant money sinks.  At least for synthweaving, every craftable piece of gear I can make is pretty much no better than the "Orange" gear in the same slot.  This basically means that only the wrist and belt slots are interesting for crafting.  And these are "low itemization" slots, so that being 10 levels behind is only a couple points of stats, and basically irrelevent.

Training cost alone (not including materials) was about 135k to get synth to 399.  And when you get 400, you get access to another ~150k of recipes.  Its worth noting the "purple" recipes seem to require BoP materials, which I suspect only come from raiding.

And to complicate it more, the Auction House is not quite unusable, but not far from it.  I may try to see if it is possible to make money off of playing the AH game, but the UI is bad enough that it might not be worth the pain.

To me, this means the only "profitable" professions at the moment are gathering professions.   And slicing has the advantage that it generates money directly in the form of found lockboxes.


As an additional addendum, once you get up to 4 companions who can craft, it is a couple hours to go from  0 skill to max skill.  So its likely the min/max way to level up if you want to be a crafter is to pick the 2 supporting professions for the craft skill you want, bank all the materials you gather from them as you level.  And then instead of having the crafting profession take slicing until you are done leveling.  It'll give you a lot more money in the meanwhile and by the time you are ready to become a crafter it'll take you 2-3 hours sitting at the trainer to level from 1-400.
« Last Edit: December 27, 2011, 08:52:06 AM by ghoselle »

Marco

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Re: Slicing
« Reply #7 on: January 12, 2012, 02:50:04 PM »
Based on the data I've seen, slicing missions seem to return about 20 credits per minute per companion on average, not counting mission failures (which won't happen at 400 slicing for any regular lockbox missions), whatever you can get for missions and schematics, and of course what you can pick up off the ground.

An interesting comparison point is what you can get per unit of companion time by (1) running missions of another gathering profession, (2) crafting the results into green items, and (3) vendoring them.  I've seen someone assert that rank 1 scavenging missions can earn more than 20 credits per minute this way, but I haven't seen any hard math.

Thanamira

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Re: Slicing
« Reply #8 on: January 13, 2012, 05:28:53 AM »
not counting mission failures (which won't happen at 400 slicing for any regular lockbox missions)

I've had Corso fail twice.  Edit: this was on Abundant Level 6 Lockboxes.



I'm getting ~385 credits/run.  I set my timer for 31 minutes (the longest runs take 32 mins, but the game is very slow for me to relog), so that's 12.4 cr/min/companion.

Edit: with additional data, that's 434 cr/run, or 14.0 cr/min/companion.

Credits after 3 companions did a run:
1. 10,247
2. 11,427
3. 13,105
4. 14,663
5. 15,512
6. 19,452
7. 18,503 (1 failure)
8. 20,283
-10,000 payout to alts
9. 10,428
10. 10,462
11. 12,541
12. 13,130
13. 14,978
14. 16,518
+credits from vendoring schematics
-10,000 payout to alts
15. 7,608
16. 6,576! -- no failure, but everyone had a crappy return
17. 8,653
18. 9,880
19. 10,383
20. 15,166
21. 13,768 (1 failure)
22. 14,509

---

Edited with more data:
23. 15,579
24. 15,841
25. 16,793
26. 16,636
27. 17,328
28. 18,757
29. 20,612
-5,000 payout
30. 16,135
31. 15,734
32. 17,014 (!)
33. 17,946
34. 18,883
-8000 payout
35. 10,819
36. 12,322
37. 12,668
38. 13,986
-4,000 payout
39. 10,871
40. 11,837
41. 13,535
42. 14,521
43. 17,427
44. 20,668
-10,000 payout
45. 14,525
46. 20,278 (woohoo!)
48. 24,336 <- this is two sets of runs combined
-15,000 payout
49. 9,083 (!)
50. 8,954 (!)
51. 9,458
+vendor (~1,000 cr)
53. 14,675 (I'm betting this is combined runs, too)
54. 15,120
55. 16,445
56. 19,389 <- 2 sets of runs combined
-10,000 payout
57. 13,576
-4,000 payout
58. 9,840
« Last Edit: January 17, 2012, 01:08:51 PM by thanaomira »
Thanamira (110 arcane maga), Reonna (110 prot warrior), Gaillardia (100 eventual resto druid)

Vylin

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Re: Slicing
« Reply #9 on: January 13, 2012, 05:55:00 AM »
I'm new to the slicing game, but I don't see a whole lot of benefits of sending companions out on slicing missions. But boy do I love picking thousands of free credits off the floor.
SWTOR Characters: Republic - Zerana, Hedrak, Joanna, Delmond; Empire - Destro, Entropi, Pennance, Purgatori

Gwyddyon

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Re: Slicing
« Reply #10 on: January 13, 2012, 06:38:54 AM »
If they have nothing else to do (like leveling other trade skills), you might as well send them to make money.
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Aviel

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Re: Slicing
« Reply #11 on: January 13, 2012, 06:44:55 AM »
I'm new to the slicing game, but I don't see a whole lot of benefits of sending companions out on slicing missions. But boy do I love picking thousands of free credits off the floor.

You get creds and sometimes missions for slicing or others. Also, cybertech schematics. I make a lot of creds just sending 2 companions out while Gwydd and I quest.

Thanamira

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Re: Slicing
« Reply #12 on: January 13, 2012, 07:01:50 AM »
I'm new to the slicing game, but I don't see a whole lot of benefits of sending companions out on slicing missions. But boy do I love picking thousands of free credits off the floor.

Now that I'm at 400 slicing, it's not too awkward to do this:

* Login as Melanippe; send out 3 companions on slicing missions
* Relog to Gaillardia; send out 2 companions on treasure hunting missions
* Relog to Thanaomira; beat up stuff for a half-hour
* Rinse, lather, repeat

I just set my iphone timer to remind me.  So basically, while I'm levelling up Thana, I'm also generating ~2.3k credits/hour, which has been enough to fuel Gail's levelling in TH.
Thanamira (110 arcane maga), Reonna (110 prot warrior), Gaillardia (100 eventual resto druid)

Vylin

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Re: Slicing
« Reply #13 on: January 13, 2012, 07:37:47 AM »
Do you all ever send Companions out to gather Augments? I did once and they came back with a shield generator, so I said "bump that noise".
SWTOR Characters: Republic - Zerana, Hedrak, Joanna, Delmond; Empire - Destro, Entropi, Pennance, Purgatori

Thanamira

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Re: Slicing
« Reply #14 on: January 13, 2012, 07:53:37 AM »
No, but then, I'm not focusing on equipping my characters via crafting all that much, because levelling happens so fast, I have so many alts, and planetary commendations usually fill that niche anyways.
Thanamira (110 arcane maga), Reonna (110 prot warrior), Gaillardia (100 eventual resto druid)