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91
Outside Azeroth - General Chatter / Re: Building a WoW computer
« Last post by Snique on March 04, 2018, 05:22:51 AM »
I'm looking at buying a new gaming machine this year, to have in place before BfA launches. I've looked at some of the spring sales at places like IBuyPower (where I've gotten my last two gaming PCs - I generally like them) and the options confuse me. What's considered reasonable these days for a core, a graphics card? Where do y'all go to read reviews and learn about these things?

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Outside Azeroth - General Chatter / Re: Battle for Azeroth
« Last post by Marco on March 02, 2018, 06:03:47 PM »
No more PvP/PvE server distinction. Looks like if you choose to flag in the open world, you get sent to a version of the map with other flagged people? Some quests PvP only. Some additional bonuses for doing WQs PvP-enabled to make up for the extra time you'll spend doing them.
It appears the first of these benefits is that your PvP talents are always active in the open world if you're in "war mode", which can only be toggled in Stormwind or Ogrimmar.  PvP talents are being revamped so that there are no more talent rows; instead I think you pick one from the trinket row and three from the remaining pool.  PvP talent slots are unlocked as you level, so there is no more initial honor grind at max level to enable talents.

In completely unrelated news, data mining has hinted at a possible new "communities" feature.  Diablo 3 has a feature with that name, which I have used exactly once (to get a conquest done).  I think they are basically cross-realm chat channels, but that alone has a lot of potential.
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Outside Azeroth - General Chatter / Re: Battle for Azeroth
« Last post by Honorata on February 28, 2018, 01:05:44 PM »
My Horde druid confirmed for Zandalari.
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Outside Azeroth - General Chatter / Re: Battle for Azeroth
« Last post by Piralyn on February 28, 2018, 12:31:05 PM »
Sweet zombie Jesus the Zandalari Moonkin Form is nightmare fuel.

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Outside Azeroth - General Chatter / Re: Hearthstone (and battlenet desktop)
« Last post by Snique on February 27, 2018, 08:29:02 PM »
https://playhearthstone.com/en-us/blog/21534739

First big drop of the next Hearthstone year info. Year of the Raven, first set announced next month, meaning likely rolled out in about 5-6 weeks. The expected three sets go to Wild, and three cards from standard go to Hall of Fame (meaning Wild-only). They're also reverting one of the nerfs they made a couple years back, to Molten Giant.

Quests will get easier, so more gold for fewer games, and there will be player-organized (and Blizzard validated) tournaments at some point. Beta for that kicks off sometime in the Raven year. My guess here is that organizers will be able to use an in-game UI to set up tournament rules and invite battletag friends. The HS servers will then validate that participants' decks conform to tourney rules.

New druid hero you can get for just 10 Standard wins, so that's a gimme.

Nothing really exciting at this point, but Brode did say they were taking out Coldlight Oracle because of interactions with battlecries. This makes me guess that they're planning to do something like a minion or spell that lets battlecries trigger multiple times, or possibly a way to trigger a minion's battlecry once that minion is already on the board.
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Outside Azeroth - General Chatter / Re: Hearthstone (and battlenet desktop)
« Last post by Snique on February 26, 2018, 05:52:24 AM »
I find the Kingsbane deck hilariously bad. I run Harrison in all my decks now. Warlock demon-summoning weapon, mage card-draw weapon, kingsbane are major targets plus every paladin has multiple weapons - it's only a dead card against priest.

Kingsbane doesn't run a lot of healing (if any) so making him use the weapon and his face to take out minions makes it vulnerable. Once he's used the second minion to draw it again, it's safe to Harrison. Sometimes I do it earlier if I need the card-draw tempo.

I also run double silence in every deck. Figuring out when to play it against warlock is tricky - I only silence the voidlord if that's going to let me get a kill. Otherwise I target the cubes or the demon summoners. Smart warlock players are now using the cubes on charge demons, which can easily generate one-turn-kill combos. I find that if I haven't killed them by Turn 10 it's generally over. It's not easy to draw all the combo pieces, though, so if I can get enough face pressure generated they start getting nervous about tapping.

I hate the priest thing. Turn 3 Lich King, and then two more copies before turn 10? Yeah, F that.
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Outside Azeroth - General Chatter / Re: Hearthstone (and battlenet desktop)
« Last post by Cree on February 25, 2018, 10:10:54 AM »
I hope that next "year of the" will have more variety.  Not only do I feel like I see the same half dozen decks, they're not fun to play against.  Kingsbane and the warlock deck in particular feel awful to play against.
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Outside Azeroth - General Chatter / Re: Hearthstone (and battlenet desktop)
« Last post by Snique on February 25, 2018, 06:01:41 AM »
https://www.hearthpwn.com/news/4403-all-player-decklists-for-the-2018-hct-sydney-tour

the Sydney HCT deck lists are out and it's exactly as disappointing as I'd thought. Priest Warlock, Mage, Paladin dominate. The other five classes summed up take fewer slots than the lowest of the top 4. I'm hoping Blizzard takes some action soon to deal with this, rather than just letting it ride until the next release throws everything back up in the air.

Compare with the class popularity chart on Hearthpwn's front page, which is much more evenly distributed. I'm not sure why that is - people experimenting? Need to do daily quests?
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Outside Azeroth - General Chatter / Re: Battle for Azeroth
« Last post by Marco on February 23, 2018, 08:18:48 PM »
wowhead has an article on the stat squish here: https://www.wowhead.com/news=282185/battle-for-azeroth-item-level-and-stat-scaling-changes

The data presentation probably could have been improved by interpolating fractional stat values, but that's not really important.  Two things of note:

* They appear to be squishing the differential power of the first half of Legion gear (up through Nighthold).  This is a departure from the first squish, but it seems okay.  Since it's easy to obtain 880-910 gear right now, it isn't important for there to be a large power difference between someone in fresh 110 gear (perhaps someone who hit level 110 and unsubbed) and someone in end-of-expansion catch-up gear.

* Secondary stat scaling in BfA may be linear rather than exponential.  (Primary stat scaling remains exponential.)  This makes some sense, in that you shouldn't really be gaining percent-of-haste and percent-of-crit in larger increments for later upgrades in an expansion than you do for earlier upgrades.
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Outside Azeroth - General Chatter / Re: Battle for Azeroth
« Last post by Honorata on February 21, 2018, 08:29:08 PM »
Quick clarification:
On live, 110 boost gear is 870 item level. Presumably this corresponds to the 185 item level green gear that premade 110s start with on the alpha, but cannot confirm.
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