Recent Posts

Pages: [1] 2 3 ... 10
1
Outside Azeroth - General Chatter / Re: For Apert
« Last post by Piralyn on Today at 07:25:33 AM »
Shouldn't it be Gretzky or Gordie Howe?
2
Outside Azeroth - General Chatter / Re: For Apert
« Last post by Fernia on Today at 07:24:14 AM »
I always played Diefenbaker when I made the Canadian Civilization in CIV 1.0 ...
3
Outside Azeroth - General Chatter / Re: For Apert
« Last post by Piralyn on Today at 06:44:01 AM »
Why is Ebenezer Scrooge the supreme leader of Canada?
4
Outside Azeroth - General Chatter / Re: For Apert
« Last post by Kharvek on December 12, 2018, 02:52:40 PM »
What generates more culture, the Great Pyramids or a hockey rink?
5
Outside Azeroth - General Chatter / Re: For Apert
« Last post by Tweed on December 12, 2018, 02:50:15 PM »
Curious what Apert and the other Canadians think about Civilization VI's latest new Civ, available in the upcoming expansion.

OOOOOOOOOOOOOOOOOOOOOOOH CANA-DAAAAAAAAAAAA.
6
Theorycrafting and Class Discussion / Re: Titan Residuum
« Last post by Marco on December 12, 2018, 02:47:48 PM »
> I think--from a gut reaction perspective--taking away one source of it to give another source that will (on average) take just as long isn't a huge net positive move

I don't think that's an accurate description of the new system.  I think it will hand out max-level RNG pieces about twice as fast, and being able to control the slot is huge.  I have two pieces of 385 gear from the old system after doing 10s for several months, and it could have taken a very long time to get a third 385 piece since each new piece would have had a 2/3 chance of being a slot repeat.  In the new system (if the season 1 ratios carry over), I expect to have three random 415 pieces within a month or two of being able to do 10s again (which might be right away; I don't know how much of a difficulty bump to expect).  If anything, that seems possibly too generous; it means I probably won't care about any heroic Azerite drop I see in the new raid, except to scrap (well, DE, in my case) for residuum.
7
Theorycrafting and Class Discussion / Re: Titan Residuum
« Last post by Piralyn on December 12, 2018, 02:13:11 PM »
That's good to know--and I suspect it's going to be a lot like Wakening Essence before the last part of Legion where we have a rough idea how much grinding we'll actually have to do but before the numbers are inflated and all the sources are in place--it's hard to know exactly how it'll feel.

I think--from a gut reaction perspective--taking away one source of it to give another source that will (on average) take just as long isn't a huge net positive move. With the other sources (warfronts, emissaries, etc), it's not as bad as it once was, but I don't know that them still having a chance to appear in M+ caches or the like would have been a huge risk of oversaturation and probably would have come across as a good faith gesture to the community.

I'm very grumpy today though, so...
8
Theorycrafting and Class Discussion / Re: Titan Residuum
« Last post by Marco on December 12, 2018, 01:23:38 PM »
I got a treasure map as a reward for doing my islands for the week, which created a mission called "Treasure Map: Wild Ride", which awards 24 residuum (as much as scrapping two 370 pieces, a little less than half as much as a +10 cache).  So that's another income source; I don't know if it's guaranteed.

(With my present lineup, I can 100% the mission but have no chance at the bonus.  The bonus is just 1500 AP, though.)
9
Theorycrafting and Class Discussion / Re: Titan Residuum
« Last post by Piralyn on December 12, 2018, 12:30:34 PM »
More of a gut reaction than a logical one, really. With the counts working out how they do, it isn't too awful--I'm just loathe for things to turn into pretty much just "grind currency to insert into a slot machine or eventually buyout your target."

Initial reading feels like "Imagine if heroic bosses just dropped badges and not loot any more" but I know that's not fully true.
10
Theorycrafting and Class Discussion / Re: Titan Residuum
« Last post by Marco on December 12, 2018, 12:14:29 PM »
What? Why would they do this?

That is a terrible idea.
Why is it a terrible idea?  How generous should they be?

The old way, if you ran +10s you got a random 385 in a random slot every three weeks or so (but that amount could also vary).  Now you can get a random 385 (415 in the next season) in a controlled slot every 1.5-2 weeks, or a chosen piece every 6-8 weeks.  Why should the old random pieces be there in addition?
Pages: [1] 2 3 ... 10