Deadly Cupcakes

Game Discussion => Theorycrafting and Class Discussion => Topic started by: Marco on March 02, 2010, 09:21:10 AM

Title: 3.3.x stuff
Post by: Marco on March 02, 2010, 09:21:10 AM
Here's a megathread for reporting on stuff that happens during the 3.3.x lifecycle.

To start things off:

* Starting this week, there is a zone-wide 5% health and damage buff in ICC called Strength of Wrynn.  I don't know how you opt out of it if you want to.  It looks like this will go up to 30% over time.  No word on whether bonus threat is also multiplied.  The number of attempts for heroic-mode wing end bosses has increased from 20 to 35.

* We're expecting a 3.3.3 patch in the next few weeks; notes here (http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html)

* In 3.3.5 (likely a couple of months off) we are expecting new raid content in Wyrmrest Temple.  More information here (http://forums.worldofwarcraft.com/thread.html?topicId=23329393289&sid=1&pageNo=1).
Title: Re: 3.3.x stuff
Post by: **andius on March 02, 2010, 11:23:01 AM
Quote
# World Event Bosses

    * Holiday bosses (such as Ahune for the Fire Festival) will now be accessible through the Dungeon Finder.
          o Players must use the Dungeon Finder or speak to special holiday NPCs in the world to queue up and access these bosses.
          o Upon accepting a queue for any holiday boss, the party will be ported directly to the necessary area for confronting that boss.
          o The previous summoning criteria for these bosses have been removed. Players can queue up for and fight each World Event boss as many times as they want for any standard loot that they may drop.
          o All rare holiday items (such as The Horseman's Reins) will have a chance of being found in holiday-themed loot troves which will drop once for each player in the party no more than once per day, in the same manner that doing the Random Dungeon daily quest will provide a specific reward the first time it is completed in a day.

This looks great :D
Title: Re: 3.3.x stuff
Post by: Tweed on March 03, 2010, 04:01:58 AM
According to MMO-Champion:

Quote
Items

You can now exchange any Battleground Mark for a Commendation of Service (185 Honor).

THANK GOD IN HEAVEN. As with many of you, I am sure, I am sitting on a pile of AV and IoC tokens which are, y'know, totally useless since I refuse to farm tokens from every other BG in order to cash'em in for honor.
Title: Re: 3.3.x stuff
Post by: Wren on March 03, 2010, 04:41:15 AM
Quote
* Starting this week, there is a zone-wide 5% health and damage buff in ICC called Strength of Wrynn.  I don't know how you opt out of it if you want to.  It looks like this will go up to 30% over time.  No word on whether bonus threat is also multiplied.  The number of attempts for heroic-mode wing end bosses has increased from 20 to 35.

There's an npc at the instance you can talk to, though you need to warn people not to chat with him out of curiosity because I don't think there's a way to turn it back on.
Title: Re: 3.3.x stuff
Post by: Marco on March 04, 2010, 05:53:01 PM
ICC nerfs, active now or at the next server restart:
Quote
    * In the Lord Marrowgar encounters, the boss will no longer reset threat after a bone storm and will now wait a small amount of time before attacking at the end of a bone storm.
    * In the Deathbringer Saurfang encounters, the boss is now less likely to cast Blood Nova on targets affected by Mark of the Fallen Champion.
    * In both normal and heroic versions of the 10 player Rotface encounter, the mutated infection ability will not be cast as quickly while the fight progresses.
    * In the 10- and 25-player heroic Festergut encounters, the malleable goo ability should no longer target pets.
    * In the Valithria Dreamwalker encounters, the duration of Emerald Vigor and Twisted Nightmares were slightly increased.
    * In the Sindragosa encounters, the duration of the instability debuff was slightly reduced.
The Rotface and Valithria nerfs seem to be the most significant.  Rotface's directly extends the soft enrage timer, and Valithria's makes it easier to roll stacks.  The Marrowgar nerf mostly eliminates a source of random death, since the fight was already pretty easy.
Title: Re: 3.3.x stuff
Post by: Seniummortus on March 05, 2010, 07:34:37 AM
Quote
THANK GOD IN HEAVEN. As with many of you, I am sure, I am sitting on a pile of AV and IoC tokens which are, y'know, totally useless since I refuse to farm tokens from every other BG in order to cash'em in for honor.

Funny story how those are the tokens I require most... AV bores me to death and I always seem to lose IoC I do most of my pvp in small groups owning up AB and WSG and I'v since burned through my 100 that I started Wrath with :(
Title: Re: 3.3.x stuff
Post by: ghoselle on March 05, 2010, 07:44:29 AM
According to MMO-Champion:

Quote
Items

You can now exchange any Battleground Mark for a Commendation of Service (185 Honor).

THANK GOD IN HEAVEN. As with many of you, I am sure, I am sitting on a pile of AV and IoC tokens which are, y'know, totally useless since I refuse to farm tokens from every other BG in order to cash'em in for honor.

For those disinclined to look it up, you are still better off turning in all 6 badges together than turning in individual badges.  Turning all 6 in provides 1489 honor -- 248 honor per badge.
Title: Re: 3.3.x stuff
Post by: Tweed on March 05, 2010, 07:52:12 AM
For those disinclined to look it up, you are still better off turning in all 6 badges together than turning in individual badges.  Turning all 6 in provides 1489 honor -- 248 honor per badge.

True! But, that doesn't take into consideration the time and likelihood of success inherent in obtaining badges from each BG.  Currently I can hit AV or IoC a dozen times each and win 75% of the time, and walk out with a sack full of badges for each.  Those badges are useless to me unless I go spend even more time in four other BGs which I hardly ever win in order to muster roughly the same number of badges. Also: this method allows me to NEVER QUEUE FOR STRAND OF THE ANCIENTS -- a benefit that, by itself, is worth the depreciated honor reward.
Title: Re: 3.3.x stuff
Post by: Seniummortus on March 05, 2010, 07:55:01 AM
Another thing to take note of is that this change occurs when badges become phased out of the system so really its honor you wouldn't be getting otherwise.
Title: Re: 3.3.x stuff
Post by: Marco on March 12, 2010, 07:33:26 AM
Frozen Orbs will be an automatic greed roll in 3.3.3.

http://blue.mmo-champion.com/15/12680047996-frozen-orbs-in-patch-333.html

(Caveat: Wryxian is an EU CM, but a definitive statement like this still has pretty high confidence attached.)
Title: Re: 3.3.x stuff
Post by: jsoh on March 16, 2010, 06:23:57 AM
Some new notes (http://forums.worldofwarcraft.com/thread.html?topicId=23329393385&sid=1) on the 3.3.3 PTR. Notably:

* ICC buff (Strength of Wrynn) is going to apply to pets, and will increase the absorption of PW:S and Sacred Shield. Disco priests and BM hunters rejoice!

* Pact of the Darkfallen in the Lana'thel fight will tick for damage twice as often, but do half the damage per tick.
Title: Re: 3.3.x stuff
Post by: Piralyn on March 16, 2010, 07:00:32 PM
* ICC buff (Strength of Wrynn) is going to apply to pets, and will increase the absorption of PW:S and Sacred Shield. Disco priests and BM hunters rejoice!

Don't forget Unholy DKs! This should throw a wrench into what had been predicted to be best in BiS gear and once the buff had gone up in the past week.
Title: Re: 3.3.x stuff
Post by: Danrith on March 17, 2010, 05:17:14 AM
Not just BM hunters ... even Marks/Survival get 10-15% of DPS from the pet.  Every buff helps!
Title: Re: 3.3.x stuff
Post by: Gwyddyon on March 17, 2010, 10:15:24 AM
* Pact of the Darkfallen in the Lana'thel fight will tick for damage twice as often, but do half the damage per tick.

This nerfs PoM a little bit and makes me sad.
Title: Re: 3.3.x stuff
Post by: Gellin on March 17, 2010, 10:20:25 AM
So my felguard does more and my two fave specs get DPS increases (destro and demon). This makes me all giddy inside.
Title: Re: 3.3.x stuff
Post by: Marco on March 30, 2010, 11:12:29 AM
mmo-champion reports that the ICC buff is now at 10%.

Unknown: can you drop to 5%, or are your choices 10% and 0%?
Title: Re: 3.3.x stuff
Post by: Marco on April 06, 2010, 11:48:40 AM
http://blue.mmo-champion.com/28/24038450835-upcoming-enhancement-buff.html

Incoming small enhancement shaman buff.
Title: Re: 3.3.x stuff
Post by: jsoh on April 27, 2010, 09:08:21 AM
MMO Champ reporting that ICC buff is now 15%.
Title: Re: 3.3.x stuff
Post by: Marco on May 10, 2010, 02:51:34 PM
http://www.mmo-champion.com/news-2/ptr-patch-3-3-5-notes/

* New Ruby Sanctum raid, as previously advertised.
* New Pop Out Chat feature in the default UI.
* Cross-game/cross-server/cross-faction communication via Real ID.

The notes do not include any class mechanics changes.  I am guessing this means that the notes are incomplete, not that there won't be any class mechanics changes.

As I understand it, real ID requires you to use your real name (or at least, the name attached to the billing information on your WoW account).
Title: Re: 3.3.x stuff
Post by: Gwyddyon on May 10, 2010, 08:45:49 PM
Anybody planning to activate the Real ID thingy? I'm not enthused about the whole using-my-real-name thing.
Title: Re: 3.3.x stuff
Post by: Kharvek on May 10, 2010, 09:03:46 PM
I probably will, I got some pals on other servers/factions it would be fun to chat with while in game. 
Title: Re: 3.3.x stuff
Post by: Thanamira on May 11, 2010, 03:06:51 AM
Anybody planning to activate the Real ID thingy? I'm not enthused about the whole using-my-real-name thing.

Probably eventually, although I have your same concern.  Mostly, I'd be doing it, because I'd want to be able to chat with people in WoW while playing D3, so maybe in a year, Blizz will allow nicknames.
Title: Re: 3.3.x stuff
Post by: AdmiralShardy on May 11, 2010, 12:08:38 PM
It boggles my mind that after the security fiasco that was the Battle.net account transition, Blizzard is even thinking about using real names for their RealID.  Not only is that a hotbed of fun times for spammers/scammers/phishers, there's all sorts of dumb shit that can go down with people more easily having your real name and thus being able to learn stuff about you.  There's the creepy stalkers who seem nice until they get your info, angry in-game exes (or people who *think* they are in-game exes), angry ex-guild members, all sorts of people to whom the average player might at some point be comfortable giving their RealID but later regret it.  Sure, you might give your real name to some of these folks anyway, but it's going to be a lot more common with RealIDs.

Not to mention people being able to threaten other people with throwing out their real name/info on the Internet, and the rather large proportion of teenagers who will be happy to give out their RealID willy-nilly to anybody who says a few nice words to them.  Seriously, Blizz.  You guys know the general maturity level of your userbase. WTF?
Title: Re: 3.3.x stuff
Post by: Thanamira on May 11, 2010, 12:32:13 PM
It boggles my mind that after the security fiasco that was the Battle.net account transition

What was the Battlenet fiasco?  I missed that.

Also, given that they're integrating with fb, I don't think security is much of a concern for them.
Title: Re: 3.3.x stuff
Post by: jsoh on May 11, 2010, 12:33:56 PM
Also, given that they're integrating with fb, I don't think security is much of a concern for them.

The internet makes it difficult to tell if you're snarking or not.

I'm going to assume snark. Its the internet, after all.
Title: Re: 3.3.x stuff
Post by: Andy on May 11, 2010, 12:48:24 PM
It boggles my mind that after the security fiasco that was the Battle.net account transition, Blizzard is even thinking about using real names for their RealID.  Not only is that a hotbed of fun times for spammers/scammers/phishers, there's all sorts of dumb shit that can go down with people more easily having your real name and thus being able to learn stuff about you.  There's the creepy stalkers who seem nice until they get your info, angry in-game exes (or people who *think* they are in-game exes), angry ex-guild members, all sorts of people to whom the average player might at some point be comfortable giving their RealID but later regret it.  Sure, you might give your real name to some of these folks anyway, but it's going to be a lot more common with RealIDs.

Not to mention people being able to threaten other people with throwing out their real name/info on the Internet, and the rather large proportion of teenagers who will be happy to give out their RealID willy-nilly to anybody who says a few nice words to them.  Seriously, Blizz.  You guys know the general maturity level of your userbase. WTF?

I hope it will give you the option of a screen name or nickname or something. =|
Title: Re: 3.3.x stuff
Post by: Thanamira on May 11, 2010, 01:28:22 PM
Also, given that they're integrating with fb, I don't think security is much of a concern for them.

The internet makes it difficult to tell if you're snarking or not.

I'm going to assume snark. Its the internet, after all.

Well, I'm snarking on fb.  I think Blizzard takes security seriously mostly as a business move: better account security means they can save money by not having as many GMs and customer reps to restore accounts, not because they care about privacy.
Title: Re: 3.3.x stuff
Post by: Kharvek on May 11, 2010, 01:43:29 PM
I think in the age of facebook and massive social networking options, using your real name isn't as terrible as it might've been when the internet was more of an anonymous place to live.  There's a lot more folks out there who want to connect with people using their real name.

WoW and MMO's might be contrary to this since these are virtual realms where we can hide that part of our personal lives....so...who knows.  Either way, it seems like you can easily filter who you friend and don't so you could be as picky as you want if you choose to use it.  It'll be nice to be able to send messages to Ellyee about rogue questions again when we're both online at least.  Or tell poop jokes.
Title: Re: 3.3.x stuff
Post by: AdmiralShardy on May 12, 2010, 01:09:14 AM
It boggles my mind that after the security fiasco that was the Battle.net account transition

What was the Battlenet fiasco?  I missed that.

Also, given that they're integrating with fb, I don't think security is much of a concern for them.

There was a large upswing in compromised accounts after the Battle.net account transition.  People logging in with their e-mails made it that much easier for the bad guys to find cracks in people's security, such as having used their WoW password to register on an easily-hacked web forum.  Basically it gave account crackers the ability to collect WoW account names without needing keyloggers.  We had a bit of a discussion about it on these boards before the big kaboom happened. :)

And (to follow up on other posts) of course Blizzard takes security seriously, but they tend to forget the human element of things when setting up their systems.  The RealID system theoretically allows people to protect themselves by giving them the power over who knows their RealID, but the problem is that people aren't always going to make the best choices about who gets access to that ID.  They'll want to use the tool, and it's exactly because there are so many people with their real names and RL information out on the 'net that giving your real name to other people on an MMO can be a bad idea.   Some people take in-game things way too seriously and/or aren't good at distinguishing between the game and reality.  By making your real name the default, Blizz just unnecessarily takes away a de facto level of privacy/security that people previously had, just like they did by making e-mails=WoW logins.
Title: Re: 3.3.x stuff
Post by: Gwyddyon on May 12, 2010, 08:00:21 AM
Employers already search your Facebook before hiring you. With RealID, now they can search your epix.

Note: for most careers, more epix (more time invested) = less likely to get hired.

See note from the old forums ('Job Posting: World of Warcraft players need not apply').
Title: Re: 3.3.x stuff
Post by: Gellin on May 12, 2010, 08:15:01 AM
Employers already search your Facebook before hiring you. With RealID, now they can search your epix.

Note: for most careers, more epix (more time invested) = less likely to get hired.

See note from the old forums ('Job Posting: World of Warcraft players need not apply').
This is what actually worries me the most to be honest. Will I have to stop playing or not use this feature when entering a very competitive job market?
Title: Re: 3.3.x stuff
Post by: Kharvek on May 12, 2010, 08:34:23 AM
I'm pretty sure most employers aren't going to be all that hip to what a realID even is.  Facebook is way more mainstream, the inner workings of WoW isn't.  Most folks know about WoW, but probably not the mechanics or infrastructure of the game.

If a company does sleuth that hard, you're probably applying for the CIA, and I'm pretty sure everyone has worse things on their 'life resume' than WoW for that. :p

Title: Re: 3.3.x stuff
Post by: Gwyddyon on May 12, 2010, 08:52:37 AM
I'm pretty sure most employers aren't going to be all that hip to what a realID even is.  Facebook is way more mainstream, the inner workings of WoW isn't.  Most folks know about WoW, but probably not the mechanics or infrastructure of the game.

If a company does sleuth that hard, you're probably applying for the CIA, and I'm pretty sure everyone has worse things on their 'life resume' than WoW for that. :p

Most employers put your name in the Facebook search box and the Google search box. Google will find RealID for them, regardless of hipness, I would think...
Title: Re: 3.3.x stuff
Post by: Marco on May 12, 2010, 08:53:54 AM
My impression is that your Real ID info is only available to people you've friended.
Title: Re: 3.3.x stuff
Post by: jsoh on May 25, 2010, 09:35:27 AM
MMOChamp reporting ICC buff is at 20%
Title: Re: 3.3.x stuff
Post by: Edalia on May 25, 2010, 10:01:34 AM
Who needs Sindragosa Ice Blocks? Not us!
Title: Re: 3.3.x stuff
Post by: Marco on June 02, 2010, 05:56:00 AM
http://blue.mmo-champion.com/t/13525668570/patch-3-3-5-regional-release-information/

Ruby Sanctum will not be available immediately upon the release of 3.3.5.  This is because the US is getting the patch a week ahead of the other regions (because of something related to battle.net chat integration) and they don't want to be quite so unfair to the US vs. EU progression race.

http://blue.mmo-champion.com/t/25172039564/patch-3-3-5-vote-kick-change/

The vote kick timer restriction is going away... except for players who use it often or abandon groups often.  (I'm not sure why abandoning groups often is tied into this; I would expect it to tie into the deserter debuff instead.)
Title: Re: 3.3.x stuff
Post by: Marco on June 15, 2010, 01:28:44 PM
There is a small download today.  It's not 3.3.5, and I'm not sure the build number even changed, but the item DB is slow just like it is on patch day (which I believe happens because everyone's client-side item cache gets invalidated).  Allow extra time before raids if possible.
Title: Re: 3.3.x stuff
Post by: Marco on June 21, 2010, 06:46:36 AM
mmo-champion expects 3.3.5 tomorrow, and is usually right about this stuff.  Ruby Sanctum won't be available for another week.  This patch breaks AVR, and adds battle.net chat.

The +25% buff is also expected tomorrow, judging purely by dates.
Title: Re: 3.3.x stuff
Post by: samercyn on June 21, 2010, 11:37:46 AM
I believe the 25% buff is expected for the 29th (last tuesday of the month)
Title: Re: 3.3.x stuff
Post by: Marco on June 21, 2010, 11:50:24 AM
I believe the 25% buff is expected for the 29th (last tuesday of the month)
Depends on whether you believe "last Tuesday of the month" or "four weeks per stage."  Both rules have been consistent with the +10% through +20% buffs, but "four weeks per stage" predicts +25% tomorrow while "last Tuesday of the month" predicts June 29.
Title: Re: 3.3.x stuff
Post by: Marco on June 22, 2010, 04:22:15 AM
3.3.5 is indeed today.  The patch downloaded and installed in just four minutes for me, and was only 24MB (plus 2.5MB for the updater binary).  Between patch day, raid weekly day, and day two of the midsummer fire festival, this evening is going to be quite the exercise in triage.
Title: Re: 3.3.x stuff
Post by: Marco on June 22, 2010, 05:40:12 PM
ER is up, with all of the zippy performance you've come to expect on patch day.
Title: Re: 3.3.x stuff
Post by: jsoh on June 22, 2010, 06:27:31 PM
How are you going to get loot lag in Dalaran, Mr. Anderson ... if you can't even authenticate?
Title: Re: 3.3.x stuff
Post by: Deren on June 22, 2010, 08:14:22 PM
I believe the 25% buff is expected for the 29th (last tuesday of the month)
Depends on whether you believe "last Tuesday of the month" or "four weeks per stage."  Both rules have been consistent with the +10% through +20% buffs, but "four weeks per stage" predicts +25% tomorrow while "last Tuesday of the month" predicts June 29.


Look like every 4 weeks is the winner. its 25%.
Title: 3.3.x stuff
Post by: Nicci on June 24, 2010, 09:20:05 AM
How are you going to get loot lag in Dalaran, Mr. Anderson ... if you can't even authenticate?

This.
Title: Re: 3.3.x stuff
Post by: Marco on June 29, 2010, 03:47:04 PM
Ruby Sanctum is now available on US servers (the ones that aren't down for 24 hours like ours, at least).

http://blue.mmo-champion.com/t/25626284932/ruby-sanctum-now-available-on-na-realms/
Title: Re: 3.3.x stuff
Post by: Gwyddyon on June 29, 2010, 07:33:35 PM
3.3.5a (12.5mb). May wish to download it early if you have to raid tomorrow.
Title: Re: 3.3.x stuff
Post by: Marco on September 07, 2010, 02:17:14 PM
Operation: Gnomeregan and the horde analog are live.  A mostly spoiler-free summary:

* You do some preparatory quests which take about ten minutes, followed by an event like Battle for the Undercity.  As with BftU, you'll have to wait for the event to reset when you get to that point.

* The event can be bugged out by killing certain NPCs before they're supposed to die in the script, forcing everyone to wait about five minutes for a reset and then do it again.  To avoid contributing to this, put a raid marker over High Tinker Mekkatorque and don't go past where he is.

* There are no epic gear rewards; you'll get a feat of strength, about 75g in quest gold (at level 80), a decorative cloak, and a reusable costume item.

The event is voice-acted and is reasonably amusing.
Title: Re: 3.3.x stuff
Post by: Marco on September 20, 2010, 06:29:42 AM
Brewfest has begun.  It will last until 3am October 6.

Coren Direbrew is accessible via the dungeon finder.  You can kill him as many times per day as you want, but he drops only the ilvl 200 trinkets from last year (two +170 sta trinkets and four heroism-emblem-equivalent trinkets).  On your first kill per day, you'll get the Keg-Shaped Treasure Chest, which contains two frost emblems and a chance at:

Great Brewfest Kodo
Swift Brewfest Ram
Tankard O' Terror
Direbrew's Bloody Shanker
Direbrew's Remote
Title: Re: 3.3.x stuff
Post by: **andius on September 20, 2010, 01:17:35 PM
Brewfest has begun.  It will last until 3am October 6.

Coren Direbrew is accessible via the dungeon finder.  You can kill him as many times per day as you want, but he drops only the ilvl 200 trinkets from last year (two +170 sta trinkets and four heroism-emblem-equivalent trinkets).  On your first kill per day, you'll get the Keg-Shaped Treasure Chest, which contains two frost emblems and a chance at:

Great Brewfest Kodo
Swift Brewfest Ram
Tankard O' Terror
Direbrew's Bloody Shanker
Direbrew's Remote


Have to be 78 to do the dungeon via the LFG tool.
Title: Re: 3.3.x stuff
Post by: **andius on September 20, 2010, 03:59:55 PM
Any idea if you can buy the cloths get the achievement then sell them back?
Title: Re: 3.3.x stuff
Post by: Jenilea on September 21, 2010, 10:39:32 AM
Any idea if you can buy the cloths get the achievement then sell them back?
You could last year - dont know if you can this year but hopefully!
Title: Re: 3.3.x stuff
Post by: Hotspur on September 21, 2010, 10:50:20 AM
They couldn't be arsed to change the beer stein this year, I'd assume they didn't change the clothing either.
Title: Re: 3.3.x stuff
Post by: **andius on September 21, 2010, 12:08:35 PM
They couldn't be arsed to change the beer stein this year, I'd assume they didn't change the clothing either.

They did got a hat and could not sell it back.
Title: Re: 3.3.x stuff
Post by: **andius on September 21, 2010, 05:46:54 PM
Good thing the cloths are not part of the meta.
Title: Re: 3.3.x stuff
Post by: Hotspur on September 22, 2010, 04:59:23 AM
HUH.  I totally thought Disturbing the Peace was on the meta.  /staplesbutton
Title: Re: 3.3.x stuff
Post by: Jenilea on September 22, 2010, 07:25:37 AM
HUH.  I totally thought Disturbing the Peace was on the meta.  /staplesbutton
Doh - so did I. Maybe it was last year but they took it off the meta when they made the clothes no longer returnable?

In any case, this will save a lot of carpal tunnel abuse by not having to do lots of ram riding on my alts. :)