Deadly Cupcakes

Game Discussion => Theorycrafting and Class Discussion => Topic started by: Marco on September 18, 2018, 01:19:43 PM

Title: 8.1.x stuff
Post by: Marco on September 18, 2018, 01:19:43 PM
Ion did a half-hour video going over content in the next patch, which is going on the PTR shortly.  (He never actually called it 8.1, so this thread might turn out to be misnamed.)  wowhead has a summary here: https://www.wowhead.com/news=287254/whats-coming-in-tides-of-vengeance-new-battle-for-azeroth-content-patch

The big content updates are more typical of an x.2 patch than an x.1 patch in recent expansions, as they include two new raids.  Also a new warfront and two new islands, but no new dungeons.  The main nine-boss raid is set up in an unusual way because it's an alliance-horde conflict.  At the end we will fight the other faction's unique bosses as part of "getting information from scouts," which I think will feel strange, but I'm sure some people will appreciate the opportunity to fight Jaina.

Some reputation rewards will become account-wide, including Champions of Azeroth neck upgrades, transmog rewards, and progress towards the exalted reputations achievement.  I think grinding up to revered to unlock profession recipes on alts will still be a thing, though.

7.2 Legion invasions will be back, themed as incursions by the enemy faction.  Like the invasions they can be used to level alts--though churning through those last few levels with no gear upgrades sounds kind of brutal.
Title: Re: 8.1.x stuff
Post by: Winston on September 18, 2018, 01:46:27 PM
What does a "new warfront" mean? Does it mean there'll be another table like that for the Arathi Highlands, with a bunch of turn-in quests for separate contributions to that warfront?
Title: Re: 8.1.x stuff
Post by: Marco on September 18, 2018, 02:17:43 PM
I don't actually know how the two warfronts will interact.  They could alternate, meaning that warfront activities don't happen any faster but the setting changes each time, or they could just each have their own cycle so that warfront activities pop twice as often.  My guess is that they will cycle independently, since we were told that alliance would be beginning the Darkshore warfront.

I also think the new warfront will have higher-level item rewards and will be tuned for higher-level gear, while the Arathi warfront will continue to give out 340 rewards with the occasional 370.  So by the time it comes out, maybe the Arathi warfront doesn't feel particularly rewarding and can be ignored, and that's even more likely to be true by the time there is a third warfront.
Title: Re: 8.1.x stuff
Post by: Kharvek on September 18, 2018, 02:24:52 PM
Super wild and baseless speculation:

At the end of BfA the faction war from a narrative perspective finally ends. 

- Arenas stay, since gladiator combat will always be a thing
- Battlegrounds and other instanced PvP get reframed as training excercises. (Other games do this)
- Open World PvP (The Warmode Toggle) Makes you aggro to *ALL* players regardless of faction. Reframed as Bounty Hunter Mode
- Additional work that framed the backbone for communities begins to allow the factions to interact more. 
- Unified Horde/Alliance Auction Hall
- Anyone can enter anyone else's city
- Next expansion we return to the usual Big Bads.  A portion of BfA will be laying ground work for what these could be.  There seems to be hints at a Lich King redux with relatives of Arthas and Bolvar appearing.

Title: Re: 8.1.x stuff
Post by: Honorata on September 18, 2018, 02:33:50 PM
Horde/Alliance AHs are already merged, but yeah, I think there's a good set-up here for that, and I think it's the right move, gameplay-wise but we just don't know.
Title: Re: 8.1.x stuff
Post by: Winston on September 27, 2018, 07:56:10 AM
I also think the new warfront will have higher-level item rewards and will be tuned for higher-level gear, while the Arathi warfront will continue to give out 340 rewards with the occasional 370.  So by the time it comes out, maybe the Arathi warfront doesn't feel particularly rewarding and can be ignored, and that's even more likely to be true by the time there is a third warfront.

Is there any advance word on the ilvls of items awarded by the next new warfront?

Context: I've gotten up to BfA Pathfinder Part 1, with all the faction reps at Revered. At this point, the only incentive for me to grind up to Exalted is to get access to each faction's ilvl 350 armor piece. If the new warfront will award higher level gear than that, then there's no point for me to rep grind any further and I can move on to other things.
Title: Re: 8.1.x stuff
Post by: ghoselle on September 27, 2018, 08:30:35 AM
Winston, if you've not seen this it seems like it might be interesting to you:
https://blizzardwatch.com/2018/09/27/best-way-farm-island-expeditions-mounts-pets-toys-probably-not-youve/
Title: Re: 8.1.x stuff
Post by: Winston on September 27, 2018, 09:12:12 AM
Thanks for the tip, Ghoselle. You probably missed the other posts in which I hinted at this, but I'm out of the pet/mount/toy-collecting game. I'm not even sure why I'm bothering to get better gear, since my existing gear is good enough for the content I'm doing.

Still (to get back on topic) who knows what will show up in 8.1 that I might enjoy and would benefit from having more than my current ilvl of 347.
Title: Re: 8.1.x stuff
Post by: Marco on October 05, 2018, 06:06:23 PM
Someone did a summary of the profession changes currently visible on the PTR.  They don't seem final but they do seem decently fleshed out.  Among other things, Alchemy and Engineering get BOP gear, and Sanguicell can be used in place of Midnight Salmon for big feasts.

https://www.reddit.com/r/woweconomy/comments/9ll2cs/81_profession_changes_on_the_ptr/
Title: Re: 8.1.x stuff
Post by: **andius on October 08, 2018, 07:35:04 AM
Someone did a summary of the profession changes currently visible on the PTR.  They don't seem final but they do seem decently fleshed out.  Among other things, Alchemy and Engineering get BOP gear, and Sanguicell can be used in place of Midnight Salmon for big feasts.

https://www.reddit.com/r/woweconomy/comments/9ll2cs/81_profession_changes_on_the_ptr/

More pets :)
Title: Re: 8.1.x stuff
Post by: Piralyn on October 16, 2018, 07:51:57 AM
Some new Azerite traits got data mined. (https://www.mmo-champion.com/content/8070-Patch-8-1-0-PTR-Build-28048-Updates-New-Azerite-Traits-DLC-651)

Some of them actually look pretty interesting and rotation/priority altering. A good chunk of them still seem to fit in the "Ability X does unrelated thing Y" problematic bucket though, or otherwise offer minor bonuses that I can't imagine will be worthwhile. Hopefully since this is the first pass things will get iterated on or significant number adjustments.

Possibly three weeks after the patch goes live.
Title: Re: 8.1.x stuff
Post by: Marco on October 17, 2018, 12:39:44 PM
No one has mentioned it here, so I'll describe how Azerite gear is changing structurally in 8.1, as I understand it.

Every new epic Azerite piece that drops, even if it's from an old source, will get an extra outer ring.  This ring will contain two choices of spec-locked traits per spec (so six for most classes, eight for druids, four for demon hunters).  Spec-locked traits will never repeat on a given piece.  So you will be able to have a total of six spec-locked traits over your gear, but any single trait can only be stacked three times.

The goal here is to bring the quality of Azerite pieces closer together and to make attractive spec-locked traits easier to find.  I think those goals will be met.  But:

* Because the new ring will contain only spec-locked traits, you won't be able to use one piece for multiple specs without losing a full ring's worth of power (or spending the ramping gold cost on reforging).  Currently if a piece has a good generic trait on its outer ring, it might be good for multiple specs.

* Azerite traits feel randomized to players, even though they are fixed per item, because so many sources of Azerite gear pick from a large pool of items.  In that frame of mind, this feels like adding another die roll.  Although adding another roll mathematically reduces the impact of RNG, it still feels like more RNG.

* It will face players with one more choice per piece of Azerite gear.  To some players this is good, but to others it's just an added hassle.
Title: Re: 8.1.x stuff
Post by: Marco on October 19, 2018, 03:10:00 PM
Blizzard released details on how M+ will reward Azerite gear after 7.1:

* It won't appear in the weekly chest any more.  (So no more "ilvl X piece of ilvl Y Azerite piece after doing Z level of M+".)
* Instead, you get a currency, with the amount depending on your highest-level M+ run during the week.
* You can also get a bit of this currency by scrapping or disenchanting epic Azerite pieces obtained after 7.1 releases.
* You can spend the currency on random pieces for a slot, or (for larger amounts of currency) on specific pieces.

I read some of the comments because I don't always make rational life choices.  Apart from the predictable reactions (this should have been there from the start, it will take too long to get what I want, what about PvP), there was a legitimate concern that this will make garbage Azerite pieces too attractive, causing people to either keep pieces they would otherwise give away and/or to run all of the M0s weekly in hopes of getting some extra pieces to scrap.

https://us.battle.net/forums/en/wow/topic/20769667833#1
https://us.battle.net/forums/en/wow/topic/20769667833?page=7#post-136
Title: Re: 8.1.x stuff
Post by: Marco on October 24, 2018, 07:34:10 AM
There's a dubloon vendor on the 8.1 PTR.  (Dubloons are a currency rewarded from completing island expeditions.)  The prize item seems to be the Saltwater Seahorse mount for 500 dubloons; there are also two pets for 100/200 and toys for 150/200/300.  Prices and items might not be final as there hasn't been a blue post about this, but saving dubloons seems indicated.

https://ptr.wowhead.com/news=288139/patch-8-1-build-28202-new-seafarers-doubloon-cosmetic-vendors
Title: Re: 8.1.x stuff
Post by: Leah on November 02, 2018, 02:41:15 PM
8.1 release date is December 11th, just over a month away.
Title: Re: 8.1.x stuff
Post by: Marco on November 02, 2018, 04:10:05 PM
Doesn't sound like the next raid will open immediately when 8.1 comes out.  Also of note from the panel (mostly post-8.1 stuff):

* There may be added incentives for warfronts so we have a reason to run them more than once per cycle.
* 8.1.5: PvE battlegrounds with AI enemies, Darkmoon Faire rollercoaster, WoD timewalking, Brawler's Guild again, profession epic items, Kul Tiran and Zandalari allied races
* 8.2: Nazjatar (Naga city) and Mechagon (mechagnome city) zones, Azshara raid, new 8-boss dungeon
* 8.2.5: new goblin and worgen character models
* Unknown timeline: heroic warfronts for organized groups of 10+ players

https://www.wowhead.com/news=288351/blizzcon-2018-world-of-warcraft-whats-next-panel
https://worldofwarcraft.com/en-us/news/22646758
Title: Re: 8.1.x stuff
Post by: Marco on November 07, 2018, 11:04:35 AM
On the PTR, XP requirements to level have been reduced by about 25%.  (Less than that for 1-35, more than that for 35-79.)

Shatters appear to be added for enchanting, so you can turn one crystal into two shards and one shard into three dust.  These are currently a value negative on most servers, but they effectively cap the price of shards as purples become easier to get and blues become more scarce.

There is also incomplete data suggesting that jewelcrafters might be able to convert gems into consumables.  Most interesting are Diamond of Sustenance (https://ptr.wowhead.com/item=166800/diamond-of-sustenance) which is +75 stat food, and Sapphire of Brilliance (https://ptr.wowhead.com/item=166801/sapphire-of-brilliance) which looks like an updated Potion of Prolonged Power.  I'm not certain if this will happen, since the names don't line up well with either the green- or blue-quality BfA gems.

https://www.wowhead.com/news=288495/experience-required-to-level-reduced-in-8-1-ptr-build-28366
https://www.wowhead.com/news=288479/database-updated-for-patch-8-1-ptr-build-28366
Title: Re: 8.1.x stuff
Post by: Marco on December 03, 2018, 08:03:58 AM
Island rewards in 8.1 will depend on the population of the island, not on what you kill.

https://us.forums.blizzard.com/en/wow/t/island-rewards-update/36759/3
Title: Re: 8.1.x stuff
Post by: **andius on December 03, 2018, 12:43:59 PM
I see the things in 8.1 and I think they should have been in since 8.0
Title: Re: 8.1.x stuff
Post by: Marco on December 04, 2018, 08:37:31 AM
reddit thinks PvE season 2 will begin on January 22, six weeks after patch 8.1 releases.  This is based on the calendar on the PTR and some inferences; there is no Blizzard announcement.This is now confirmed by Blizzard. (https://worldofwarcraft.com/en-us/news/22805739)  From that calendar, the war campaign quest content appears to be staggered out into four main chunks, with a new chunk every two weeks.

It looks like the new Azerite vendor currency will be named Titan Residuum, and you can start collecting it as soon as the patch lands.  It doesn't look like current-season items will cost much, but you are probably best off saving it up for season 2 so you can buy ilvl 415 items (targeted or random) as soon as possible.  If an emissary quest appears on Sunday the 9th or Monday the 10th with an Azerite cache reward, I would advise saving it for Tuesday so that you can get residuum when you scrap or disenchant the Azerite piece.  Epic Azerite items obtained before the 11th aren't supposed to yield residuum when you scrap them, so simply holding onto the item isn't expected to work.  Also note that the new fifth ring of traits isn't expected to appear on Azerite items until PvE season 2 starts.

The expectation I'm seeing is that the new Darkshore warfront will be available right away, and will reward a piece of ilvl 400 gear (once per cycle), as will its world boss.  That's out of step with the rest of the power progression content, so take advantage of it to help finish out Uldir progression.

PvE season 2 will raise many item level rewards by 30, including normal/heroic/mythic dungeon drops, mythic+ drops and cache rewards, and the world quest reward cap.  This will make enchanting crystals more plentiful and shards more rare, but the addition of a crystal-to-shard shatter in 8.1 means shards won't become crazy expensive.
Title: Re: 8.1.x stuff
Post by: Piralyn on December 04, 2018, 10:06:57 AM

The expectation I'm seeing is that the new Darkshore warfront will be available right away, and will reward a piece of ilvl 400 gear (once per cycle), as will its world boss.  That's out of step with the rest of the power progression content, so take advantage of it to help finish out Uldir progression.

I believe their blog post about it today(ish) said it will match Arathi gear levels until Season 2 hits.
Title: Re: 8.1.x stuff
Post by: **andius on December 04, 2018, 04:00:57 PM
Background downloader has started only 16.4GB, for such a large "patch" it is downloading rather slowly.
Title: Re: 8.1.x stuff
Post by: Marco on December 06, 2018, 04:51:26 PM
Blizzard released a bunch of specifics about Titan Residuum, though we still don't have official numbers for residuum rewards or item costs.

* A mythic+ this week will earn residuum when the patch launches next Tuesday.
* Keystones higher than 10 will reward additional residuum, with diminishing returns.
* There is no cap on how much you can hold.
* Residuum will not reset at the beginning of PvE season 2.
* Prices for Azerite gear from the vendor will be significantly higher in season 2.
* The cache will reward more residuum in season 2, and ilvl 400+ Azerite pieces will reward more residuum when scrapped or disenchanted.

https://us.forums.blizzard.com/en/wow/t/mythic-cache-next-week/39832
Title: Re: 8.1.x stuff
Post by: Snique on December 10, 2018, 06:31:09 AM
Taliesin & Evitel's last couple of videos on 8.1 have been ... enlightening. Apparently lots of people are upset? I dunno, I stay out of forums.

This one on why you shouldn't come back for 8.1 - https://www.youtube.com/watch?v=35thl-KBK6U
And the most recent on "The FURY Of The Playerbase Over 8.1" - https://www.youtube.com/watch?v=1fGsGk-vyeU
Title: Re: 8.1.x stuff
Post by: Winston on December 10, 2018, 06:47:00 AM
That's an hour of over-enthusiastic commenters discussing WoW, and I've still got episodes of "The Marvelous Mrs. Maisel" to watch. Would you summarize what their anti-8.1 sentiments are? I hadn't been aware that there were any.
Title: Re: 8.1.x stuff
Post by: Marco on December 10, 2018, 06:59:29 AM
T&E are actually pretty pro-8.1.  I wouldn't characterize the first video as "why you shouldn't come back for 8.1"; that's not its title, and it gives pros and cons depending on your viewpoint.  Basically, if you're okay with BfA, 8.1 is a pretty good first patch; if you're not, 8.1's minor course corrections aren't likely to change your mind.
Title: Re: 8.1.x stuff
Post by: Marco on December 10, 2018, 05:14:33 PM
Patch notes are up: https://worldofwarcraft.com/en-us/news/22824892

Some tidbits I either wasn't aware of or had only heard about recently:

Quote
* Siege of Boralus and Kings’ Rest are now available on Heroic difficulty.
* New basic equipment for Followers is now available from your Honorbound or 7th Legion reputation vendor.
* Darkmoon Faire quest-based skillups now apply automatically to the most recent expansion profession progress that is not at its maximum.
* Professions-related World Quests now have a chance to reward Expulsom.
* Herbalism World Quests now have a chance to reward Anchor Weed.
* World Quests and Missions now reward more gold.
And some PvP stuff:
Quote
* Nomi is back, and he wants you to bring your most dangerous pots and pans to The Valley of the Four Winds for a new brawl in the kitchen. Look to your in-game calendar for round one of this cutthroat culinary conflict.
* The reward bonuses from War Mode can now scale above 10% when a faction was outnumbered over the course of the preceding week, up to a maximum of 30% additional quest rewards and experience.
* In War Mode, an outnumbered faction now has access to a weekly quest to slay 25 level 120 players of the opposing faction, rewarding a piece of item level 370 Arathi Warfront gear and 1000 Artifact Power.
* War Mode can now be disabled in any rested area. It can still only be enabled in Stormwind or Orgrimmar.
Title: Re: 8.1.x stuff
Post by: Piralyn on December 10, 2018, 05:47:30 PM
Breath of Sindragosa nerfed by 10%?

GAWDAMNIT BLIZZARD
Title: Re: 8.1.x stuff
Post by: Fernia on December 11, 2018, 05:02:43 AM
"The Tortollans have new trinkets they’re willing to share if you’ll help the baby turtles make it to the water."

worth the wait.
Title: Re: 8.1.x stuff
Post by: Piralyn on December 11, 2018, 07:22:37 AM
/script PlaySound(109068)
Title: Re: 8.1.x stuff
Post by: Marco on December 11, 2018, 02:28:46 PM
* New basic equipment for Followers is now available from your Honorbound or 7th Legion reputation vendor.
All I saw was the Monelite Whetstone, which is +5% mission success and costs 200 war resources.
Quote
* Professions-related World Quests now have a chance to reward Expulsom.
10 expulsom for 20 sand shifter today, so it can apparently be a lot.
Quote
* World Quests and Missions now reward more gold.
This increase seems pretty modest.  The world boss quest this week rewards 350g; a rare elite world quest rewards 197g.  A mission gold quest I briefly had available was 202g for 40 war resources (with bonus).  The gold faucet isn't back on.

I got 64 residuum from a +11 mythic cache; on an alt I got just 8 residuum from a +5 cache.  Haven't found any data collection beyond that yet.

Today's Proudmoore Admiralty emissary rewards an equipment cache which scales up to 370, contains non-Azerite items (at least, I got non-Azerite items on two characters), and can warforge/titanforge.  That's new, and is an additional source of (occasional) gear beyond 340 from solo content.
Title: Re: 8.1.x stuff
Post by: ghoselle on December 11, 2018, 04:08:00 PM
I got 60 from a +10,  8 from a +5, 6 from +4.

I also got 3 each from scrapping three 355 shoulders/chest/helm and 12 from a 370.
Title: Re: 8.1.x stuff
Post by: Snique on December 12, 2018, 05:55:13 AM
The only new thing I tried today was the new warfront and I basically hated it. It's the same as the other one but with gated progression steps and less obvious building stuff to do. It seems like just a way to drag the thing out. OTOH, I can suffer through that once per character for a piece of 385 gear.
Title: Re: 8.1.x stuff
Post by: Winston on December 12, 2018, 06:32:45 AM
Is there any advance word on the requirement for flying, presumably in 8.2?

I ask because there's not much content in 8.1 that intrigues me, especially given the review Snique just gave. The only reason I'd pursue the new 8.1 stuff is if the requirements for flying included gear or achievements that could only be conveniently obtained now.

Edit: It was Snique who gave the review, not Ghoselle.
Title: Re: 8.1.x stuff
Post by: Marco on December 12, 2018, 11:04:17 AM
It seems likely that flying part 2 will require Naz'jatar stuff which isn't in the game yet.  I had a better impression of the new warfront than Snique did, although it was laggy for me last night.

Separately: Azerite Knowledge apaprently reached its maximum level until season 2 last week, so for the moment there is no benefit to preserving Sunday/Monday emissaries until Tuesday.  The current amount of knowledge makes it pretty easy to unlock traits even on 385 gear, so that seems like a reasonable choice, but I don't think it was communicated to players in advance.
Title: Re: 8.1.x stuff
Post by: Snique on December 14, 2018, 07:06:04 AM
It appears that Darkshore is buggy AF. Last night I and others went in and not only did we get the horrendous lag (*) that I saw on release day, we got utterly broken instances. Basically the NPCs stand around, the gated story bits don't move forward, you can't interact with anything, etc. To put icing on that cake, when you quit out of the broken instance you get a half-hour deserter debuff and can't even requeue.

I went off and did the Jaina storyline thing instead which is long and grindy and I'm glad I had my kid around or I would have completely missed the meme-achievement you get at the end.
Title: Re: 8.1.x stuff
Post by: Marco on December 14, 2018, 04:56:13 PM
There were a few announcements in today's Q+A:

* You can buy Elixir of Tongues, which lets you understand the other faction's speech.  This is intended for cross-faction RP use.  It doesn't make your speech understandable to the other faction unless they also use it.  This is in the hotfix notes so it may already be live.

* In patch 8.2 (so not PvE season 2 but season 3), AP will be used to unlock new stuff on the neck, rather than traits on Azerite pieces.  Azerite pieces will still exist, but should be fully unlocked as soon as you get them.

* Arathi warfront rewards will stay at 340/370 in season 2, while Darkshore warfront rewards will go up to 370/400.  (Having two warfronts rewarding 400 gear would cut too much into how rewarding heroic raiding is.)
Title: Re: 8.1.x stuff
Post by: Marco on December 18, 2018, 11:17:40 AM
Darkshore has ticked over into "patrol" mode, with a world boss (Ivus) who currently rewards item level 385 loot.  Worth an extra roll, especially since you'll get 35 residuum if you get an Azerite piece and scrap it (now or in the future when you get something better).
Title: Re: 8.1.x stuff
Post by: Piralyn on December 18, 2018, 08:04:53 PM
Worth noting (as Marco and I discovered this morning) that the rares drop 340s still, presumably until Season 2 starts.
Title: Re: 8.1.x stuff
Post by: **andius on January 06, 2019, 06:07:06 AM
Not sure if anyone else posted it but Darkmoon Faire Profession Quests now provide 5 skill ups to BFA Profession Ranks.
Title: Re: 8.1.x stuff
Post by: Snique on January 07, 2019, 07:16:03 AM
Not sure if anyone else posted it but Darkmoon Faire Profession Quests now provide 5 skill ups to BFA Profession Ranks.

Oh that's worth doing now. I'm super stuck for Engineering points, particularly with a character that doesn't run mythics and get the BOP unobtainium from those.
Title: Re: 8.1.x stuff
Post by: Marco on January 07, 2019, 08:36:08 AM
You can get those last engineering points with expulsom, which doesn't require running mythics.  Just make green bracers with tailoring or leatherworking, send them to your engineer, and scrap them.  There is also often a world quest which rewards five expulsom in exchange for a modest amount of materials.
 https://www.wow-professions.com/wowguides/wow-engineering-guide.html has a specific suggestion for what recipe to use.  That said, I haven't bothered; the only reason I have to max out engineering is to start picking up parts in Motherlode for the engineering mount, and I can do that in the indeterminate future.

I picked up five engineering points from the faire on my main, but found that the enchanting quest wasn't available, I think because I only have 1 skill point in classic enchanting.
Title: Re: 8.1.x stuff
Post by: **andius on January 07, 2019, 02:50:41 PM
You can get those last engineering points with expulsom, which doesn't require running mythics.  Just make green bracers with tailoring or leatherworking, send them to your engineer, and scrap them.  There is also often a world quest which rewards five expulsom in exchange for a modest amount of materials.
 https://www.wow-professions.com/wowguides/wow-engineering-guide.html has a specific suggestion for what recipe to use.  That said, I haven't bothered; the only reason I have to max out engineering is to start picking up parts in Motherlode for the engineering mount, and I can do that in the indeterminate future.

I picked up five engineering points from the faire on my main, but found that the enchanting quest wasn't available, I think because I only have 1 skill point in classic enchanting.


Could need to have +75 in the classic skill like it was before all the changes?
Title: Re: 8.1.x stuff
Post by: Snique on January 08, 2019, 12:06:50 PM
OK so the answer is, as I'd expect, just make a lot of weapons. Do you shred them or sell them? The materials return on shreds is still pretty terrible.
Title: Re: 8.1.x stuff
Post by: Piralyn on January 09, 2019, 12:04:01 PM
Zandalari Racial, which is apparently currently not interrupted by damage:

Regeneratin' - 4 sec cast (Channeled), 1.5 min cooldown. Regenerate 25% of your maximum health every 1 sec.

Meanwhile Kul'Tirans get +5 to professions and can uh... hold their breath 50% longer and swim 10% faster, 1% versatility and heal 2% damage taken over 4 seconds.

That uh--- doesn't seem quite right.
Title: Re: 8.1.x stuff
Post by: Marco on January 09, 2019, 01:56:50 PM
Yeah, there's already a blue post: https://us.forums.blizzard.com/en/wow/t/regeneratin-zandalari-racial-is-crazy-op/68531/22

It seems okay as a QOL perk if you can only use it out of combat and it stops if you go into combat.  If it's usable in combat, even interruptable by damage, that seems too powerful for a racial.
Title: Re: 8.1.x stuff
Post by: jsoh on January 09, 2019, 02:14:47 PM
Well. Horde players have been complaining for ages about how the alliance gets the totally OP Arcane Torrent racial, so this seems like it’s just balancing things out.

Hold on, I’m being passed a note...
Title: Re: 8.1.x stuff
Post by: Piralyn on January 09, 2019, 04:36:31 PM
Yeah, there's already a blue post: https://us.forums.blizzard.com/en/wow/t/regeneratin-zandalari-racial-is-crazy-op/68531/22

It seems okay as a QOL perk if you can only use it out of combat and it stops if you go into combat.  If it's usable in combat, even interruptable by damage, that seems too powerful for a racial.

Yeah, I mean, even one tick is more than Gift of the Naaru across it's entire duration and with half the cooldown.

This is another "How does this get past the drawing board?" moment.
Title: Re: 8.1.x stuff
Post by: jsoh on January 15, 2019, 04:14:14 AM
https://us.forums.blizzard.com/en/wow/t/whats-changing-and-not-in-season-2/73698/101

Executive summary: Beginning with Season 2, emissary caches + incursion rewards will now honour your loot spec, so our long national nightmare is now over.
Title: Re: 8.1.x stuff
Post by: Marco on January 15, 2019, 06:22:57 AM
Other transition notes from that blue post:

* Emissary quests will persist across the reset going into season 2, but the rewards will reroll.  Save your Sunday and Monday emissaries if they aren't awarding Azerite gear.  If they are awarding Azerite gear, it's a tougher call (since there's a high chance they will reroll into AP or something), but I plan to save mine in that case anyway.

* Darkshore rewards won't upgrade until the warfront cycle advances.  If you get a 385 Azerite piece from Darkshore at the very beginning of season 2, it won't have a fifth ring.  The intent is that there is no benefit from delaying Darkshore participation across the season change.

* The mythic+ cache reward next week will be a season 1 reward (including the amount of residuum).  Your key rank will decay by 4 instead of the usual 1.  Mythics will be 30% harder, to offset by the 30 item-level shift in gear.  For the first week, end-of-dungeon mythic+ rewards will be capped at 385, which you will get at +6, but pushing up past that will still improve your week 2 cache reward (up to +10 as usual).

* Artifact knowledge will begin ticking up again next week, for ten weeks.
Title: Re: 8.1.x stuff
Post by: Marco on January 23, 2019, 07:16:54 AM
Assault rewards don't seem to have increased from 370.  That's not surprising, as they come up more than once per day.

The Darkshore warfront has cycled and is now offering a 400 piece as expected.  I was a little worried that Darkshore would have to actually change hands before the reward went up, but fortunately it just had to advance in the cycle.

Surprisingly, the weekly quest to kill 25 horde in war mode offers a 400 piece.  I think that's too generous, but that didn't stop me from taking advantage of it.  Sometimes it can be hard to find any horde, but usually it isn't too hard to complete the quest during an assault.
Title: Re: 8.1.x stuff
Post by: jsoh on January 23, 2019, 08:52:03 AM
Quote
Sometimes it can be hard to find any horde

FWIW, we had reasonably good luck last night visiting the always scenic Dazar'alor Portlands, and putting everything to the sword.
Title: Re: 8.1.x stuff
Post by: **andius on January 23, 2019, 11:14:34 AM
And odd 72mb patch on the 23rd but no notes for it, wonder what it was for.
Title: Re: 8.1.x stuff
Post by: Marco on January 24, 2019, 06:24:11 AM
Today's emissary (Order of Embers) rewards a weapons cache, which I don't think I've seen before.  It appears to scale up to ilvl 385.  I see it as ilvl 380 on Marco, who has ilvl 375 gear, so it should be a pretty good reward for most people.  [ETA: it popped up to ilvl 385 on Marco when my character sheet ilvl went up to 377.]

Per a hotfix, these cache rewards should obey your loot spec, so make sure that's set to what you want before you turn in the emissary.  Previously it would have been random across all of your class specs.
Title: Re: 8.1.x stuff
Post by: **andius on January 24, 2019, 07:55:41 AM
Today's emissary (Order of Embers) rewards a weapons cache, which I don't think I've seen before.  It appears to scale up to ilvl 385.  I see it as ilvl 380 on Marco, who has ilvl 375 gear, so it should be a pretty good reward for most people.  [ETA: it popped up to ilvl 385 on Marco when my character sheet ilvl went up to 377.]

Per a hotfix, these cache rewards should obey your loot spec, so make sure that's set to what you want before you turn in the emissary.  Previously it would have been random across all of your class specs.

Not the first time a weapon cache as appeared, but they have not appeared for quite some time. Last time it appear the reward for my Beastmaster hunter was a polearm. A 380 bow or GUn would be a great reward (not logged in yet today)
Title: Re: 8.1.x stuff
Post by: Fernia on January 24, 2019, 09:06:11 AM
I didn't realize that the horde murder quest was weekly. 
Sounds like I should figure out how to kill people with shadow today.
Title: Re: 8.1.x stuff
Post by: **andius on January 24, 2019, 12:49:51 PM
Today's emissary (Order of Embers) rewards a weapons cache, which I don't think I've seen before.  It appears to scale up to ilvl 385.  I see it as ilvl 380 on Marco, who has ilvl 375 gear, so it should be a pretty good reward for most people.  [ETA: it popped up to ilvl 385 on Marco when my character sheet ilvl went up to 377.]

Per a hotfix, these cache rewards should obey your loot spec, so make sure that's set to what you want before you turn in the emissary.  Previously it would have been random across all of your class specs.



Not the first time a weapon cache as appeared, but they have not appeared for quite some time. Last time it appear the reward for my Beastmaster hunter was a polearm. A 380 bow or Gun would be a great reward (not logged in yet today)

Did the emissary quest and got a 385 Indestructible gun, thanks for the reminder Marco :)
Title: Re: 8.1.x stuff
Post by: Marco on January 24, 2019, 01:28:54 PM
From today's Q+A, it sounds like the horde-killing weekly quest will reward a 385 item and some conquest starting next week, instead of a 400 item.  Still worth doing towards the beginning of the season, but not nearly as important.

Also, that quest apparently only appears at a high level of war-mode faction imbalance across the region, so it's possible for neither side to get the quest on a given week.
Title: Re: 8.1.x stuff
Post by: **andius on January 27, 2019, 06:29:52 AM
Today's Tortollan Seekers emissary reward is "Rewards a ring or trinket for your specializations"

My gear iLvL of 381 and the reward is list as 385.
At  iLvL was 365 and the reward is list as 375.
At  iLvL was 359 and the reward is list as 370.
At  iLvL was 355 and the reward is list as 365.
At  iLvL was 351 and the reward is list as 360.
At  iLvL was 346 and the reward is list as 355.
At  iLvL was 344 and the reward is list as 355.

Title: Re: 8.1.x stuff
Post by: ghoselle on January 27, 2019, 01:15:40 PM
386 -> 385
373 -> 380
369 -> 375
365 -> 370
351 -> 360
Title: Re: 8.1.x stuff
Post by: Snique on January 28, 2019, 11:26:47 AM
Today's emissary (Order of Embers) rewards a weapons cache, [...]
Per a hotfix, these cache rewards should obey your loot spec

So apparently Blizzard thinks my Warlock (destro) should be using a staff because that's what Quickset got. It's a substantial upgrade on the MH/OH combo I had been using so I've swapped for now but I was under the impression that MH/OH was the preferred way for ranged DPS casters to go now.
Title: Re: 8.1.x stuff
Post by: Marco on January 28, 2019, 11:35:37 AM
but I was under the impression that MH/OH was the preferred way for ranged DPS casters to go now.
I don't believe so; I think a 385 staff and a 385 MH/OH will add up to the same amount of int, sta, and secondary stats.  (And weapon DPS doesn't matter for casters.)
Title: Re: 8.1.x stuff
Post by: Fernia on January 28, 2019, 12:57:41 PM
I swear it was better to go 1H + offhand over 2H at one point.... but yeah, now it is just a numbers game, and it sucks to have to fill both slots.
Title: Re: 8.1.x stuff
Post by: Marco on January 28, 2019, 09:39:46 PM
Some class and Azerite trait tuning is coming with the opening of the new raid on mythic:

https://us.forums.blizzard.com/en/wow/t/class-tuning-january-29-updated/84570/1

Buffs to unholy DK, resto druid, marksmanship, and arms.
Title: Re: 8.1.x stuff
Post by: Marco on January 29, 2019, 08:46:01 AM
Also, that quest apparently only appears at a high level of war-mode faction imbalance across the region, so it's possible for neither side to get the quest on a given week.
A tweet made this a little more precise: the quest comes up when one side has a +20% bonus or higher.  This week alliance have a +15% bonus in the NA region, so we don't get the quest.

https://twitter.com/WarcraftDevs/status/1090296252238041088

[From twitter replies, it seems that some people were able to pick up the quest just after the reset, and it's sharable.  No indication of whether it rewarded 385 or 400 items.  It seems moderately likely that Blizzard will remove any items obtained this way.]
Title: Re: 8.1.x stuff
Post by: jsoh on January 29, 2019, 09:13:59 AM
I saw it when I logged in just after reset, and it awarded a 385 item, some conquest, and some azerite.
Title: Re: 8.1.x stuff
Post by: Snique on February 11, 2019, 08:58:27 AM
I'm now at the stage of running multiple alts through warfronts (hate!) and islands (love!) each week. I'm trying to figure out why I have such viscerally different reactions to each. I think some of it feels like the warfronts are rails and islands are sandboxes and maybe I just have a preference for sandboxes?

Both are repetitive but it feels like with islands even if I do get the same map twice in a week (which the game seems to be trying to minimize) there's still variation in which mobs are on it, which invaders show up, and the placement of the scenario objectives that it plays out very differently.

If anyone is interested in a trial Cupcakes trio to do some islands on mythic I'd be willing to bring my raid-geared druid.
Title: Re: 8.1.x stuff
Post by: Marco on February 28, 2019, 11:33:38 AM
Blizzard announced that 8.1.5 is coming out March 12.  This patch will make Kul Tirans and Zandalari Trolls available as allied races, if you meet the unlock requirements (details on that here (https://www.wowhead.com/news=290473/patch-8-1-5-kul-tiran-and-zandalari-troll-allied-races-coming-march-12th)).

https://www.wowhead.com/news=288372/whats-coming-in-world-of-warcraft-patch-8-1-5 has an overview of what else is in the patch.  I thought we were also getting some naga invasion stuff and a quest line involving the talking shadow priest artifact dagger, but I'm not certain.
Title: Re: 8.1.x stuff
Post by: Marco on March 01, 2019, 07:55:43 PM
The Crucible of Storms mini-raid will open on April 16.  This is not a new tier, just a two-boss mini-raid with loot at the same item level.  wowhead has an article about its loot table; everything has interesting on-equip or on-use effects, as well as a slightly higher item level than the current raid.

https://us.forums.blizzard.com/en/wow/t/is-crucible-of-storms-releasing-with-8-1-5-or-after/108074/7
https://www.wowhead.com/news=290494/crucible-of-storms-loot-item-levels
Title: Re: 8.1.x stuff
Post by: **andius on March 07, 2019, 05:49:58 AM
8.1.5 started to download today all 7.23 GB of it, seems rather large to me.

Edit: Well I say it started currently doing 0B/s, so started for a funny value of started.

2 Edit: Unless it downloaded it in the 5 minutes I was away making Tea the download has been removed.
Title: Re: 8.1.x stuff
Post by: Fernia on March 07, 2019, 06:15:11 AM
Interesting healer procs in there, but overall odd loot.
Title: Re: 8.1.x stuff
Post by: Marco on March 11, 2019, 01:59:40 PM
8.1.5 patch notes: https://worldofwarcraft.com/en-us/news/22926354

Naga world quests appear to be in, along with new war campaign quests, a Magni quest which increases your neck item level, and a Hati quest line for hunters.

There's another round of M+ balancing changes.  Caster reaping ghosts won't be as hard to group up, tiny little nuisance enemies won't trigger bolstering/bursting/sanguine, teeming won't be quite as teeming, KR and Shrine will have more forgiving timers, Temple's first boss won't be as deadly, and some other stuff.

On the flip side, skipping to the end boss of Freehold won't grant credit towards four mythic dungeons on dungeon week; we'll have to kill all of the bosses.
Title: Re: 8.1.x stuff
Post by: Fernia on March 12, 2019, 05:47:47 AM
I wouldn't call them buffs, but some nice quality of life changes for Fallow and I:


* Symbol of Hope’s channel time reduced to 5 seconds (was 6 seconds) and is now affected by Haste. The amount of mana returned is unchanged.
* Symbol of Hope can now be correctly cast while in Spirit of Redemption.
* Dispel Magic mana cost reduced by 60%.
* Shackle Undead mana cost reduced by 70%.

The trinket of elusiveness also got buffed:

Developers' notes: It was not our intention that these items require extra preparation prior to a boss pull. The Diamond-Laced Refracting Prism’s effect was already cleared at the start of a rated PvP match, so this change makes them both consistent between PvP and non-PvP encounters. We have increased the effect of the Sliver by 6% and the Prism by 15% to offset this change in behavior.
Title: Re: 8.1.x stuff
Post by: Marco on March 12, 2019, 09:56:34 AM
Servers are up, several hours ahead of schedule.

The Magni quest gives a +10 item level boost to the neck, and takes just five or ten minutes.

The shift-1 through shift-6 bindings to switch action bars seem to have disappeared for some reason, but can be rebound under Key Bindings -> Action Bar.
Title: Re: 8.1.x stuff
Post by: **andius on March 12, 2019, 04:55:36 PM
Servers are up, several hours ahead of schedule.

The Magni quest gives a +10 item level boost to the neck, and takes just five or ten minutes.

The shift-1 through shift-6 bindings to switch action bars seem to have disappeared for some reason, but can be rebound under Key Bindings -> Action Bar.

Hmmm 77 cycles, I wonder what is going to happen in 11 weeks...
Title: Re: 8.1.x stuff
Post by: Marco on March 20, 2019, 09:00:03 AM
Trial of Style is back, which means free transmog for a few days.

Since I'm here, there's also a world quest today which gives 10 expulsom for 20 coarse leather, available to anyone at max level.  A great deal if you have a use for expulsom.
Title: Re: 8.1.x stuff
Post by: Snique on March 21, 2019, 06:24:03 AM
Since I'm here, there's also a world quest today which gives 10 expulsom for 20 coarse leather, available to anyone at max level.  A great deal if you have a use for expulsom.

I saw that and was wondering if they had just generally upped the "turn in X crafting materials" quest to reward 10 instead of 5.
Title: Re: 8.1.x stuff
Post by: Snique on March 24, 2019, 01:39:24 PM
I have not seen these things noted elsewhere:

- Tortollans have some new WQ, both of which have at least some bugs. In one, you walk out a pattern (I got a circle and then a square) that's shown to you. In theory it's simple but since the guide vanishes along the way it can be a little tricky to get right. The square took me many tries and I had to use a flare to mark where the far corner was supposed to be. I believe that stopping for more than a second or two will cause you to fail the try even if you walk the correct pattern, but it's damned hard to tell what the NPC thinks is good enough.

In another new WQ you get to play the armored crab trying to run over young turtles. This one is susceptible to several bugs; I found it was necessary to start the quest by approaching the NPC from the ocean side. If I approached from the land side I was always in the wrong position.

- One of this week's island treasure maps awarded a BOE weapon. It's a bow so I didn't pay a lot of attention to its level or qualities. I'll update when I turn in and get the object. I am unconvinced this is better than an heirloom, but perhaps some people don't have those.
Title: Re: 8.1.x stuff
Post by: Marco on March 24, 2019, 01:47:22 PM
- Tortollans have some new WQ, both of which have at least some bugs. In one, you walk out a pattern (I got a circle and then a square) that's shown to you. In theory it's simple but since the guide vanishes along the way it can be a little tricky to get right. The square took me many tries and I had to use a flare to mark where the far corner was supposed to be. I believe that stopping for more than a second or two will cause you to fail the try even if you walk the correct pattern, but it's damned hard to tell what the NPC thinks is good enough.
I'm not sure any of that is a bug, although one can certainly make a case that it's a bad experience.  Whether or not it is, I seek these out for Tortollan emissaries because they're the fastest ones to do once you understand how they work.  The square is probably the most finnicky.

Quote
In another new WQ you get to play the armored crab trying to run over young turtles. This one is susceptible to several bugs; I found it was necessary to start the quest by approaching the NPC from the ocean side. If I approached from the land side I was always in the wrong position.
I haven't seen this bug, although sometimes when I finish I am still in combat with the turtles for a bit (and can kill them with regular abilities, although they have a decent amount of health).  I find this to be the most fun of the tortollan minigames, although like every minigame WoW has ever done, it isn't as responsive to controls as I would like.  I think it's also a bit faster than Beachhead.

Quote
One of this week's island treasure maps awarded a BOE weapon. It's a bow so I didn't pay a lot of attention to its level or qualities. I'll update when I turn in and get the object. I am unconvinced this is better than an heirloom, but perhaps some people don't have those.
I believe these equipment rewards are ilvl 310 and are intended as transmog rewards, not power rewards, although a very new max-level character might benefit from a 310 item for a bit.
Title: Re: 8.1.x stuff
Post by: Marco on March 29, 2019, 01:44:51 PM
* Artifact knowledge will begin ticking up again next week, for ten weeks.
This is week 10, so AP costs were slated to reach their lowest point this week (until PvE season 3).  However, Blizzard just announced that it will continue for another four weeks:

https://us.forums.blizzard.com/en/wow/t/extending-azerite-knowledge/138184
Title: Re: 8.1.x stuff
Post by: Piralyn on March 29, 2019, 02:17:12 PM
I suspect that's because the AP required to get the ilvl boost on the 415s we've gotten from Titan Residuum is still a little nuts for most.
Title: Re: 8.1.x stuff
Post by: Snique on April 07, 2019, 03:08:18 PM
This month's Darkmoon Faire has a few new things, including three new pets purchasable with those hundreds of Darkmoon Faire tickets you have lying around.
Title: Re: 8.1.x stuff
Post by: Marco on April 16, 2019, 08:42:30 AM
The Crucible of Storms mini-raid went live with this reset.  If you do a naga invasion world quest, you will get a drop that starts a quest chain involving Xal'atath (the shadow priest artifact dagger from Legion).  The quest chain terminates in a quest to do the raid, awarding some AP.  You can also get a toy out of the quest chain, or alternatively keep the Gift of N'zoth and see creepy eyes on yourself and anyone else who has the gift.
Title: Re: 8.1.x stuff
Post by: Marco on April 19, 2019, 09:26:32 PM
From a blue post:
Quote
Raid Finder (and Mythic) difficulty for Crucible of Storms will open next week, April 23. Similar to Battle of Dazar’alor, you will need an average item level of 350 to queue for it. To help ensure players get raid ready, we are increasing the maximum item level for certain World Quests rewards. This will include the following:

World Quest rewards will go up to ilvl 370 (from 360)
Emissary equipment will go up to ilvl 395 (from 385)
Emissary Azerite Armor will go up to ilvl 400 (from 385)
Against Overwhelming Odds (when available) will go up to ilvl 395 (from 385)

Once the update is live it will affect active rewards like the Emissaries, so you may want to plan for when you will turn those in.
The availability of ilvl 400 Azerite armor from emissaries also significantly increases how much titan residuum you can get outside of the weekly mythic+ cache, depending on how often those rewards come up.

https://us.forums.blizzard.com/en/wow/t/upcoming-item-level-increase/156007
Title: Re: 8.1.x stuff
Post by: **andius on April 28, 2019, 11:43:18 AM
From a blue post:
Quote
Raid Finder (and Mythic) difficulty for Crucible of Storms will open next week, April 23. Similar to Battle of Dazar’alor, you will need an average item level of 350 to queue for it. To help ensure players get raid ready, we are increasing the maximum item level for certain World Quests rewards. This will include the following:

World Quest rewards will go up to ilvl 370 (from 360)
Emissary equipment will go up to ilvl 395 (from 385)
Emissary Azerite Armor will go up to ilvl 400 (from 385)
Against Overwhelming Odds (when available) will go up to ilvl 395 (from 385)

Once the update is live it will affect active rewards like the Emissaries, so you may want to plan for when you will turn those in.
The availability of ilvl 400 Azerite armor from emissaries also significantly increases how much titan residuum you can get outside of the weekly mythic+ cache, depending on how often those rewards come up.

https://us.forums.blizzard.com/en/wow/t/upcoming-item-level-increase/156007

From what I can see you need an ilevel of 390 to get a ilevel 400 Azerite Armor from the Emissary quest today.
Title: Re: 8.1.x stuff
Post by: Marco on June 12, 2019, 07:18:47 AM
Earthen Ring has having pretty bad lag problems in Tiragarde Sound (including Boralus) since yesterday evening, with several-second response times to commands.  If you have stuff to do in another zone, it's better once you leave Boralus.  If you have stuff to do in Boralus or Tiragarde Sound, turning on war mode (taking a brief trip to Stormwind) also seems to work around the issue.