Deadly Cupcakes

Game Discussion => Theorycrafting and Class Discussion => Topic started by: Marco on June 28, 2017, 04:41:28 PM

Title: 7.3.x stuff
Post by: Marco on June 28, 2017, 04:41:28 PM
Blizzard has started the 7.3.x PTR and released a post about it.  My short summary:

* Argus will be a no-fly zone, but will have a bunch of teleport points.
* There will be a multi-chapter storyline like in 7.1.5 and 7.2.  (Hopefully more like 7.1.5.)
* There will be epic gems (same as in Draenor, and presumably for the same reasons), among other profession updates.
* There will be a new dungeon called Seat of the Triumvirate.
* The new raid is called Antorus, the Burning Throne, and will have a delayed release.  Data mining suggests that it contains 11 bosses.
* "Invasion Points, a new type of replayable content that let you fight the Legion on multiple different worlds".  I don't know what this is, but I bet people are going to draw parallels to Greater Rifts in Diablo (which I don't know very much about since I haven't bought Reaper of Souls).

https://us.battle.net/forums/en/wow/topic/20757296503
Title: Re: 7.3.x stuff
Post by: Thanamira on June 29, 2017, 02:23:05 AM
* "Invasion Points, a new type of replayable content that let you fight the Legion on multiple different worlds".  I don't know what this is, but I bet people are going to draw parallels to Greater Rifts in Diablo (which I don't know very much about since I haven't bought Reaper of Souls).

Greater Rifts, or grifts, are short scenarios which use mix-and-match to try to make content not-stale again: take a random map and add random bad guys.  E.g., getting a random dungeon of Deadmines, but all the bad guys are from Scholomance.  Nobody drops loot, so it's just a kill fest: you're racing against a timer to kill the grift boss, so picking up loot would only slow you down.  (So very much like a Mythic+ dungeon, if I'm remembering correctly how Mythic+ works.)
Title: Re: 7.3.x stuff
Post by: **andius on June 29, 2017, 05:42:25 AM
* "Invasion Points, a new type of replayable content that let you fight the Legion on multiple different worlds".  I don't know what this is, but I bet people are going to draw parallels to Greater Rifts in Diablo (which I don't know very much about since I haven't bought Reaper of Souls).

Greater Rifts, or grifts, are short scenarios which use mix-and-match to try to make content not-stale again: take a random map and add random bad guys.  E.g., getting a random dungeon of Deadmines, but all the bad guys are from Scholomance.  Nobody drops loot, so it's just a kill fest: you're racing against a timer to kill the grift boss, so picking up loot would only slow you down.  (So very much like a Mythic+ dungeon, if I'm remembering correctly how Mythic+ works.)

Indeed very much like how mythic + even with addition of loot at the end when you beat the timer.
Title: Re: 7.3.x stuff
Post by: Honorata on July 01, 2017, 07:41:17 PM
Looks like the following casters are getting new casting animations and/or spell effects in 7.3:
Priests (all specs)
Shaman (ele & resto)
Mage (all specs)
Druid (restoration - looked like this was mostly a sound effects change)

New idle animations while in combat, new casting animations for all but druid.
Title: Re: 7.3.x stuff
Post by: Marco on July 06, 2017, 10:56:38 AM
wowhead made note of an interesting tank trinket in the 7.3 data which has two forms and plays into tank-swap mechanics:

http://ptr.wowhead.com/item=151974/essence-of-shatug-ph&bonus=3610:1472
http://ptr.wowhead.com/item=152645/essence-of-fharg-ph&bonus=3610:1472

One form is more tanky (lots of stamina, armor, and a little bit of agi/str), while the other form is more DPS-oriented (lots of agi/str, less stamina, and versatility).  The on-use effect swaps between the two, and you get 20% extra on the armor or versatility bonus if the other tank is using the other trinket.
Title: Re: 7.3.x stuff
Post by: Edalia on July 06, 2017, 12:22:47 PM
Huh, that's a really interesting trinket for a terribly uninteresting (but necessary) mechanic. It looks like it has a 30s CD on the swap, which would work for most tank-swaps.
Title: Re: 7.3.x stuff
Post by: ghoselle on July 06, 2017, 08:06:46 PM
Honestly, for Ghos, I think I'd just want to keep it on agi/versa unless there was some effect that really needed massive stamina.
Title: Re: 7.3.x stuff
Post by: Thanamira on July 07, 2017, 09:02:43 AM
If I'm reading it right, this drops from Timewalking dungeons, so I see this as a way for undergeared tanks to swap in for a raid.  So Reonna leaves hers on the Tank setting and Ghos leaves hers on the DPS setting, and nevermind the swapping (unless Reonna needs to do more damage because she needs to do more threat).

I guess in this way, main tanks may still find it useful for "enh, I'll just single-tank this, you DPS", but I'm guessing they already have raid-dropped trinkets that are better than these.
Title: Re: 7.3.x stuff
Post by: jsoh on July 07, 2017, 09:09:00 AM
If I'm reading it right, this drops from Timewalking dungeons,

... hate to disagree with yer detecting work there, Thana, but...

Its listed as ilvl 930, which is the ilvl for ToS Mythic, but the tooltip doesn't say Mythic (a point reinforced by the "Item Versions" dropdown). Ergo, 930 represents the "normal" ilvl, which is > ilvl for ToS Normal (900). Which makes this most likely an Argus raid drop (see also name of the icon).

Timewalking gear is almost always < raid gear. If you're thinking about the "Timewalking" labels underneath the tooltip, those are just wowheads way of showing you how the stats would change if used in a TW environment.
Title: Re: 7.3.x stuff
Post by: Thanamira on July 07, 2017, 09:21:02 AM
Timewalking gear is almost always < raid gear. If you're thinking about the "Timewalking" labels underneath the tooltip, those are just wowheads way of showing you how the stats would change if used in a TW environment.

That.  I've never kept track of ilvl minutiae.

ToS = Tomb of Sargeras?  Does that mean Argus is the next raid tier?  (I have no idea what Argus is.  :)  )
Title: Re: 7.3.x stuff
Post by: jsoh on July 07, 2017, 09:30:13 AM
ToS = Tomb of Sargeras = Tier 20 = Current raid tier
Argus = Legion planet (insert howls from lore people here) = Tier 21 = 7.3 = Next raid tier
Title: Re: 7.3.x stuff
Post by: Marco on July 18, 2017, 08:19:20 PM
The artifact weapon progression mechanics of 7.3 are taking shape, although some of the details don't appear finalized on the PTR.

* Artifact knowledge will become a game-wide global (not something you earn), starting at 40 and going up by one each week until it hits 50.

* After completing two of the three Argus zones, you'll unlock the Netherlight Crucible, which allows you to enhance relic slots via three small talent trees.  None of the enhancements appear to be really tied to the relics except visually in the UI, so at the moment it seems like you're really just adding player power.

* Rows on the talent trees unlock at a certain number of artifact traits.  So as you gain ranks of Concordance, in addition to getting a slightly better buff from your proc, you'll be able to put points into these trees.

* Each tree is a three-row triangle, with a "light path" in one direction and a "shadow path" in the other,.  The center talent in the third row appears to be reachable through either path.

To answer Winston's inevitable question, I have heard nothing about pet rewards for completing all of the crucible talents or anything like that.

http://www.wowhead.com/news=268045/netherlight-crucible-and-relic-customization-in-patch-7-3
Title: Re: 7.3.x stuff
Post by: Winston on July 18, 2017, 08:29:16 PM
Actually, I'm more interested in a different question that you've already answered: How AK progression will work in 7.3. I'd like to get my Death Knight to Concordance in all three specs as quickly as possible.

From the internal story (nothing on the PTR or anything like that), there's going to be a third pet battle dungeon in 7.3. Now <em>that</em> I'm interested in.

(What I don't want to hear is that I'd have to level yet more classes to get some pets. Warriors, Mages, Paladins, Priests, and Hunters don't need their own non-combat pets. This is an Established Truth and a True Fact.)
Title: Re: 7.3.x stuff
Post by: **andius on July 22, 2017, 07:04:22 AM
I hope the /RNG with the Netherlight Crucible is not going live. It looks a awful idea that is a /RNG step too far.

From Wowhead
Quote
Netherlight Crucible Tiers
To get started, click on one of the relics to "Attune" it. This will open up a three-tier trait tree. Based on PTR testing, the traits within each tier are chosen via RNG, not via spec, relic slot, or relic effect. We tested this by repeatedly socketing the same crafted relic and seeing different abilities appear on the PTR.

So you can get a great Relic, which Titanforged massively then when you socket it only for it to roll poor traits.
On the other hand if you get great traits on a roll you are going find it tricky to decide if you want to risk replacing it incase it then rolls poor traits.
Title: Re: 7.3.x stuff
Post by: Marco on July 28, 2017, 12:28:33 PM
In the latest PTR build, AK now goes up to 55 and has higher multipliers.  Max AK is now about 157 times as much multiplier as we are getting now, up from 14 times.  Of course, 15 weeks after the release of 7.3 is quite a long ways away.

The Netherlight Crucible has some changes.  It seems to retain the random-per-relic-drop behavior that everyone dislikes, but at least lets you preview the tree for a relic before locking it in, which seems like a major improvement.  I think I'd still rather see the relic abilities fixed per relic item (so all Ruinous Ashes would have the same abilities, for instance).

A couple of weeks back, I looked at some previews of the Invasion Points, and they seem to be just a collection of fixed 3-person scenarios.  I was hoping for more of the properties of Diablo 3 greater rifts: randomly generated terrain and spawns (this might be a tall order for the current game engine), appropriate for solo or small groups, and with scaling difficulty and rewards.  Perhaps we might see something like that in 7.3.5, if the hints in the data mining are an indicator.

http://www.wowhead.com/news=268723/netherlight-crucible-and-artifact-knowledge-changes-in-the-latest-7-3-ptr-build
Title: Re: 7.3.x stuff
Post by: **andius on July 29, 2017, 06:17:32 AM
The Netherlight Crucible changes interesting but I like the idea that the Crucible paths for each slot should be fixed.

Having a fixed Crucible path would to me make it feel more like an upgrade of the weapon and so much easier for Blizzard to balance in terms of power and utility.

Going with a /RNG Crucible path is a bad idea, because some of the combinations are going to be poor but some are going to be greatly overpowered good luck trying to balancing that. Then deal with the QQ storm when they fix it somehow.
Title: Re: 7.3.x stuff
Post by: **andius on July 29, 2017, 12:32:56 PM
Going by the vendor pet for Hallow's End, Naxxy (http://ptr.wowhead.com/npc=117341/naxxy#comments) 7.3 should be live before Hallow's End?
Title: Re: 7.3.x stuff
Post by: Marco on July 29, 2017, 02:06:39 PM
Most likely well before Hallow's End.  Since 7.1.0, Blizzard has been delivering patches every 11 weeks, which suggests we should anticipate 7.3 in late August.  (But probably another 11-12 weeks after that for the Argus raid to open.)

https://www.reddit.com/r/wow/comments/6f6kau/each_legion_patch_has_been_released_exactly_77/

[ETA: we've also gotten an end-of-PvP-season announcement as of August 7, with no specific date: https://worldofwarcraft.com/en-us/news/20946578 ]
Title: Re: 7.3.x stuff
Post by: **andius on July 31, 2017, 03:11:32 PM
Quote
Join us live on Twitch Thursday, August 3, as we sit down with Game Director Ion Hazzikostas for our next live developer Q&A. He’ll be answering many of your questions about the ongoing development of World of Warcraft!

Feel free to submit questions by posting in this forum thread or via Twitter using the hashtag #LegionQA.

We’re really looking forward to getting the chance to dive in and answer as much as we can, so we hope to see you Thursday at 11:00 a.m. PDT!

Original post at https://worldofwarcraft.com/en-us/news/20941235/view-the-live-developer-q-a-with-ion-hazzikostas-august-3
Title: Re: 7.3.x stuff
Post by: **andius on August 15, 2017, 12:08:43 PM
A new step of the pre-7.3 questline is now live.
Title: Re: 7.3.x stuff
Post by: Winston on August 15, 2017, 02:06:53 PM
"Pre-7.3 questline"? I didn't know there was one (I've been on a wow-cation). Is this quest important, does it award "stuff", or is it just to whet the appetite of eager players?
Title: Re: 7.3.x stuff
Post by: Marco on August 15, 2017, 03:06:47 PM
It's a short scenario involving Magni Bronzebeard.  It awards roughly 30 million AP at artifact knowledge 40, so basically only narrative rewards.  (Spoiler alert: we're going to that big planet in the sky.)
Title: Re: 7.3.x stuff
Post by: Marco on August 23, 2017, 09:05:24 AM
7.3 will release on August 29, which exactly fits the 11-week schedule.

Legion invasion points are not 3-person scenarios, but "public scenarios" with many players, and should feel similar to the pre-expansion Legion invasions.

Patch notes: http://worldofwarcraft.com/en-us/news/20947822
Title: Re: 7.3.x stuff
Post by: **andius on August 23, 2017, 12:30:11 PM
Quote
Contributing to a building on the Broken Shore no longer awards a Legionfall Recompense item, and the Artifact Power value of the Artifact Power token awarded has been reduced.
Artifact Power items no longer have a sale price, as they should always be useable.

Hmmm broken shore is going to look like a ghost  town :/
Title: Re: 7.3.x stuff
Post by: HeidiB on August 23, 2017, 12:40:47 PM
Quote
Contributing to a building on the Broken Shore no longer awards a Legionfall Recompense item, and the Artifact Power value of the Artifact Power token awarded has been reduced.
Artifact Power items no longer have a sale price, as they should always be useable.

Hmmm broken shore is going to look like a ghost  town :/
Presumably this was the intent?  Similar to removing the for gold quests from the garrisons of last expansion?
Title: Re: 7.3.x stuff
Post by: Winston on August 23, 2017, 01:21:16 PM
Quote
The difficulty of Heroic and Mythic dungeons has increased to reflect the improved rewards. Normal dungeon difficulty is unchanged.

Frell. This will make the Lagan achievement harder, and makes meaningless the effort I put in to gear up for it. *Sigh*
Title: Re: 7.3.x stuff
Post by: Marco on August 25, 2017, 11:36:56 AM
Emissary quests will reset with the release of patch 7.3.

https://twitter.com/WarcraftDevs/status/901162295337799681
Title: Re: 7.3.x stuff
Post by: Marco on August 28, 2017, 09:15:21 AM
A wowhead contributor has written a comprehensive guide to Argus:

http://ptr.wowhead.com/comprehensive-argus-guide

Among many other things, it gives a sense of the scope of the quest lines in each of the three weeks, with diagrams of the quest trees.  So far it looks like players pretty much have to do all of the quest content to unlock the crucible (though only on one character); there doesn't seem to be a shortcut path for raiders who don't like outdoor content.  It doesn't seem to be a Suramar's worth of quest content, but it's not trivial either.
Title: Re: 7.3.x stuff
Post by: Marco on August 29, 2017, 07:56:11 AM
Servers appear to be up already with patch 7.3, well in advance of the scheduled time (which was 6pm eastern).
Title: Re: 7.3.x stuff
Post by: **andius on August 29, 2017, 08:27:14 AM
Aye very early thank you for the heads up :), also remember to update your addons.


Of my addons only DBM is updated which is odd one Rematch (pet addon) was updated 5 hours ago and it still considered out of date :/
Title: Re: 7.3.x stuff
Post by: Jenilea on August 29, 2017, 10:23:53 AM
The only major addon issue I have found so far is that the PlaySound command no longer works which affects several addons. If you are ok with modifying the LUA code, simply search for "PlaySound" in .lua files and comment out the line by putting "--" (without the quotes) at the start of the line.
Title: Re: 7.3.x stuff
Post by: Honorata on August 29, 2017, 02:16:12 PM
The only one of my addons (not counting skada since I haven't gotten into serious combat yet to see if it's messing up framerate or something) that seems to be actually broken with the patch is Bagnon.
Title: Re: 7.3.x stuff
Post by: Honorata on August 29, 2017, 08:40:24 PM
Our Mac folks might have noticed this graphical issue (not the magical disappearing spell effects Andraax was dealing with): Render scale is broken in Windowed (Fullscreen) mode. Here's the thread about it on Mac Tech Support Forums
https://us.battle.net/forums/en/wow/topic/20758896817?page=1

If you play in Windowed (Fullscreen) mode on a Mac and everything is 1. really big or 2. really fuzzy, this is why.
Title: Re: 7.3.x stuff
Post by: ghoselle on August 29, 2017, 09:45:31 PM
The only one of my addons (not counting skada since I haven't gotten into serious combat yet to see if it's messing up framerate or something) that seems to be actually broken with the patch is Bagnon.

My auction house mod and my pet collecting mod are both broken.  Its something to do with tabs -- like it acts like its not seeing mouse input.
Title: Re: 7.3.x stuff
Post by: Honorata on August 30, 2017, 12:17:09 AM
Bizarre change (or perhaps bug with just the new ones): Previously you could press your keybinding to take a screenshot in cinematics and it would save a picture to your screenshots folder the same as in-game screenshots. This does not work for the Argus cinematics for some reason.
Title: Re: 7.3.x stuff
Post by: Winston on August 30, 2017, 03:59:04 AM
The Mac version of the Curse client has stopped functioning with this release. Support was dropped in 2013, but it continued to work until now.

My mod manager has stopped working, and WoW in windowed mode on the Mac is not working properly. The handwriting is on the wall...

Edit: Switched to WoWMatrix to update my addons, but now the PlaySound issue that Jenilea mentioned is preventing me from looking at my bags, since I use Bagnon.
Title: Re: 7.3.x stuff
Post by: jsoh on August 30, 2017, 04:47:55 AM
FWIW...

1. I play on a Mac, and outside of the spinny, sparkly things you need to avoid on Hyrja looking wispier than normal, I haven't been experiencing any graphical issues, neither Andraax's nor the one documented in the fora; I play windowed (fullscreen), and apparently at graphics setting 3 (??!). 2013 27" iMac fwiw. I'm an old man who shakes fists at clouds, so I don't actually use any add-on managers, so no reports there.

2. I haven't seen this talked about in other places, but it _seems_ as if Blizz changed their mind about the new Argus mana pot. I don't see it for sale w/the vendor in the Krokuun hovel (who has the argus health pot + xmute primal sargerite recipe), nor does it show up on my list of unlearned recipes.
Title: Re: 7.3.x stuff
Post by: Fallowgrey on August 30, 2017, 07:35:39 AM
The Mac version of the Curse client has stopped functioning with this release. Support was dropped in 2013, but it continued to work until now.

Curse client transitioned to the Twitch client, and the WoW add-on handling of Twitch was working fine on my Mac as of yesterday.
Title: Re: 7.3.x stuff
Post by: Honorata on August 30, 2017, 08:39:35 AM
2. I haven't seen this talked about in other places, but it _seems_ as if Blizz changed their mind about the new Argus mana pot. I don't see it for sale w/the vendor in the Krokuun hovel (who has the argus health pot + xmute primal sargerite recipe), nor does it show up on my list of unlearned recipes.

Considering that mana doesn't scale up with gear like health does, I'm okay with them stepping back from the new mana pot. (I've also been assuming this is why the mana pot recipe seems to not exist. The other option is that it won't go live until Antorus does?)

I'm also trying to figure out the situation with health pots:
* The new health pot gives about twice as much HP as the old potion -- around 1 million HP
* However, healthstones now have a tooltip that claims they give 25% of the user's HP, rather than a flat amount
* Which, if true, means there's a HP breakpoint at a little over 4 million HP where healthstones overtake the new health pots in terms of total HP returned?
Title: Re: 7.3.x stuff
Post by: jsoh on August 30, 2017, 08:50:15 AM
Interesting. IIRC, I'm sitting at ~4.4m HP @ ilvl 925 equipped.

If true, srs bsns raiders (and all tanks) should prefer lock candy to the new health pots.
Title: Re: 7.3.x stuff
Post by: Jenilea on August 30, 2017, 09:50:41 AM
Interesting. IIRC, I'm sitting at ~4.4m HP @ ilvl 925 equipped.

If true, srs bsns raiders (and all tanks) should prefer lock candy to the new health pots.
Oh my! Finally a reason to eat my own candy!  :D
Title: Re: 7.3.x stuff
Post by: Honorata on August 31, 2017, 01:49:38 PM
A couple potential fixes I've seen floating around for Andraax's missing ground effects. (Mac users who have projected textures on but are still unable to see ground effects since 7.3):

* Some users have reported switching WoW from using DX9 to DX11 fixed this issue.

* Others have reported updating to MacOS Sierra 10.12.6 fixed their problems. (They were able to see ground effects on graphics settings 4+ with projected textures enabled.)
Title: Re: 7.3.x stuff
Post by: Marco on August 31, 2017, 02:56:42 PM
There's a weird disconnect between the messaging and the reality for how much of 7.3 unlocks account-wide.  In at least one interview, Ion said that basically everything was account-wide except for a few group quests.  This message was repeated in Twitter:

https://twitter.com/WarcraftDevs/status/902992498645016576

and since then, radio silence.  The reality is that only teleport pads seem to be account-wide so far.  You have to do the first few quests to get to Argus at all, no world quests unlock until you do almost the entire chain of week one quests on each character, the matrix powers (Light's Judgment) don't unlock account-wide, the  new order hall missions and troop type don't unlock account-wide, and the blocked tunnel in Krokuun remains blocked until you do the relevant quest.  Hopefully the netherlight crucible will be account-wide, but we obviously can't check for that yet.
Title: Re: 7.3.x stuff
Post by: Jenilea on September 03, 2017, 06:15:19 AM
The mail confirmation popup appears to be a bug. It appears to only happen on realms that have a space in their names like "Earthen Ring". I do not get the popup at all when sending mail between toons on Farstriders or from Earthen Ring to Farstriders.

The only workaround I have seen so far in the forums is to include the full realm name in the address - not really any better.

If anyone comes across a better workaround or addon to fix it, please post!
Title: Re: 7.3.x stuff
Post by: Marco on September 03, 2017, 08:01:24 PM
Players recently discovered how to get the Lucid Nightmare mount, which is a pretty dark unicorn with purple highlights.  This one requires playing through some minigames, and getting ahold of a Shadoweave Mask (farm up the pattern from dark iron steamsmiths in the searing gorge, or buy it, or just make it if you have a tailor who has the pattern from before it was removed).

https://www.wowhead.com/item=151623/lucid-nightmare#comments:id=2515864
https://www.wowhead.com/news=271115/lucid-nightmare-mount-discovered-by-secret-finding-discord
Title: Re: 7.3.x stuff
Post by: Jenilea on September 04, 2017, 04:13:10 PM
Jenilea can make a Shadoweave Mask.
Title: Re: 7.3.x stuff
Post by: **andius on September 04, 2017, 06:18:37 PM
Jenilea can make a Shadoweave Mask.

Belandius can also make the mask
Title: Re: 7.3.x stuff
Post by: Marco on September 09, 2017, 11:11:30 AM
Some notes on Argus invasion points:

* The design intent of invasion points is that you just zone into one and there will be players there to fight alongside, like the pre-expansion event.  This doesn't seem to work on our realm; if you zone into one alone, you will likely wind up alone or with one other person.  So instead, go to an invasion point, check its name, then search for "invasion" in the group finder (I usually search "other", but you can also try "quests"), and join an auto-accept group for the named point with 5+ people in it.  Don't worry if the group is old or seems to be draining membership; these groups cycle efficiently because invasions reset quickly.  After joining the group, zone in and you should be able to finish the invasion in a few minutes or less.

* Although regular invasion points reset after finishing, you won't get loot by repeating it, so zone out and drop group after finishing it once.

* For greater invasion points, you'll want to do the same thing, but you might also check under "Raids - Legion".

* Regular invasion points are about as rewarding as killing a rare or opening a chest in Argus.  They are mostly a stepping stone to doing a weekly greater invasion point.  Greater invasion point bosses can drop 930+ loot.

* This week, you need 15 argus waystones to do a greater invasion point (you may have gotten enough already from world quests, but will still have to do one regular invasion point for a quest), and can turn in another 15 for some veiled argunite.  Next week, argus waystones are going away (http://us.battle.net/forums/wow/topic/20758915904) and you will just have to complete a quest to do three regular invasion points before doing a greater one.
Title: Re: 7.3.x stuff
Post by: **andius on September 09, 2017, 11:46:22 AM
Some notes on Argus invasion points:

...

* For greater invasion points, you'll want to do the same thing, but you might also check under "Raids - Legion".

* Regular invasion points are about as rewarding as killing a rare or opening a chest in Argus.  They are mostly a stepping stone to doing a weekly greater invasion point.  Greater invasion point bosses can drop 930+ loot.

* This week, you need 15 argus waystones to do a greater invasion point (you may have gotten enough already from world quests, but will still have to do one regular invasion point for a quest), and can turn in another 15 for some veiled argunite.  Next week, argus waystones are going away (http://us.battle.net/forums/wow/topic/20758915904) and you will just have to complete a quest to do three regular invasion points before doing a greater one.

To me the change is more about getting people to do Regular invasion points by gating the Greater ones behind them, rather an improvement it seems like a step backwards.
Title: Re: 7.3.x stuff
Post by: Marco on September 20, 2017, 03:31:15 PM
wowhead reports that the PTR is up with patch 7.3.2.  The numbering suggests that we will see more 7.3.x patches before the end of the expansion.

It sounds like we will be able to exchange primal sargerite at a vendor on the Vindicaar for ten of any of the new basic mats (cloth, leather, herb, ore), or exchange ten primal sargerite for one new epic gem.  Primal sargerite is currently close to worthless on many servers because there isn't enough demand for primal obliterum (there aren't many new crafted pieces upgradable to 935 and they all sit in tier slots).

https://www.wowhead.com/news=272279/patch-7-3-2-ptr-build-25079
Title: Re: 7.3.x stuff
Post by: Marco on September 26, 2017, 12:38:53 PM
The unlocks for Antoran Wastes world quests and for invasion points should now be account-wide.

https://worldofwarcraft.com/en-us/news/21025532
Title: Re: 7.3.x stuff
Post by: Honorata on September 27, 2017, 10:20:26 PM
Info on the Pantheon trinkets out of Antorus, and how the buffs work:
http://www.wowhead.com/news=272830/how-the-pantheon-trinkets-from-antorus-work
Title: Re: 7.3.x stuff
Post by: Marco on October 05, 2017, 11:11:09 AM
Today's dev Q+A was mostly about design philosophy, but there were a couple of newsy tidbits:

* Expect the Argus whistle upgrade to become account-wide soon (and perhaps don't fork over 500g for it on any more alts).
* Expect more realm connections to start happening soon; the underlying infrastructure work is pretty much done.

Also, this clip is funny: https://clips.twitch.tv/TriangularBloodyPlumYouWHY

http://www.mmo-champion.com/content/7036-Developer-Q-A-with-Ion-Hazzikostas
https://www.wowhead.com/news=273355/liveblog-of-the-october-5th-q-a-with-ion-hazzikostas
Title: Re: 7.3.x stuff
Post by: **andius on October 07, 2017, 06:05:23 AM
The Argus whistle upgrade is now account wide.
Title: Re: 7.3.x stuff
Post by: Marco on October 10, 2017, 05:02:04 PM
Info on the Pantheon trinkets out of Antorus, and how the buffs work:
http://www.wowhead.com/news=272830/how-the-pantheon-trinkets-from-antorus-work
More here: https://www.wowhead.com/news=273700/argus-pantheon-trinket-updates-for-build-25255

Aman'Thul's vision is marked as legendary but doesn't count against your two legendaries.  You'll be able to upgrade them to 1000, five item levels at a time.  Only four buffs are required to proc the "Empowered by the Pantheon" buff, down from all six.  Aman'Thul's Vision (the arcanocrystal-ish trinket) no longer has a slot but instead acts as a wildcardAny overlap of four buffs appear to activate the proc, even if all four are the same.

These changes grant a lot more flexibility, but the last change mightwill defeat the purpose of discouraging class stacking in high-end mythic raids.  Marking Aman'Thul's Vision as legendary might also confuse people at first.

Title: Re: 7.3.x stuff
Post by: Marco on October 18, 2017, 06:01:29 PM
Hallow's End started today.  There are two new toys (Horse Head Costume and Horse Tail Costume) for 150 treats each, a new pet (Naxxy) for 150 treats, and a 50-charge Xavius costume for 200 treats.  Loot drops are item level 880.

https://www.wowhead.com/news=274251/hallows-end-2017-holiday-updates-and-guide
Title: Re: 7.3.x stuff
Post by: Wren on October 19, 2017, 12:38:09 PM
Oh hey there's a social tab in the launcher now. Do we want to create a Deadly Cupcakes group?
Title: Re: 7.3.x stuff
Post by: Kharvek on October 19, 2017, 01:22:34 PM
Hi Wren
Title: Re: 7.3.x stuff
Post by: Wren on October 19, 2017, 01:47:25 PM
Kharvek *nods*
Title: Re: 7.3.x stuff
Post by: Edalia on October 20, 2017, 10:22:48 AM
Oh hey there's a social tab in the launcher now. Do we want to create a Deadly Cupcakes group?

Especially if it will show you guys how much Destiny 2 I'm playing!
Title: Re: 7.3.x stuff
Post by: Grace on October 20, 2017, 11:30:16 AM
Add me if you create a group: ecargo#1226.
Title: Re: 7.3.x stuff
Post by: Marco on October 21, 2017, 02:07:46 PM
Blizzard has released the 7.3.2 patch notes and put 7.3.2 on the background downloader.  They didn't announce a release date, but this coming Tuesday seems likely.  If it does release then, it will have been eight weeks since 7.3 released on August 29, which is sooner than the eleven weeks we've seen between patches before.  It's a really minor patch with no new content (or at least, no announced new content), but it contains tuning changes required for the Antorus raid, so it may mean they want to open Antorus before November 21 (which would be one week after eleven weeks after 7.3).

This patch adds the primal sargerite trader on the Vindicaar, so you'll have something to do with it if you weren't upgrading Obliterum.

https://worldofwarcraft.com/en-us/news/21121541
Title: Re: 7.3.x stuff
Post by: Winston on October 21, 2017, 05:16:57 PM
Dumb question of the day:

I've just started on the Argus quests. (I don't much like what I've seen so far, but this isn't the "complain about Argus" topic.) I'm just beginning to see world quests appear. So far, none that I've seen give order hall resources as rewards. Will I eventually see them as rewards, or does the game want you go back to world quests in the existing zones to get them?
Title: Re: 7.3.x stuff
Post by: Marco on October 21, 2017, 06:42:37 PM
I often see Argus world quests giving order resources, sometimes in large amounts.  There's one up in Antoran Wastes right now which rewards 1235 order resouces for killing a rare elite, for instance.
Title: Re: 7.3.x stuff
Post by: Snique on October 24, 2017, 06:00:04 AM
I've been tracking this and my data show that of the three zones there are almost always at least two WQ that award order-hall resources. Never less than 1000 and sometimes a bit more than 1200. My sample size is quite small, so don't take this as hugely validated. In several cycles I've seen both resource quests in one sub-zone so if you haven't unlocked WQ in all the zones it's quite possible you won't see any that award these resources.
Title: Re: 7.3.x stuff
Post by: Marco on October 24, 2017, 07:11:22 AM
The WoW maintenance window for today was from 10am-6pm eastern, but servers came up around 11am.  I think that's a Blizzard record for overplanning their maintenance window.

7.3.2 does appear to be live.  They fixed the mail bug!  (The one where you'd get a confirmation dialog with a 3-second delay when sending to your own alts unless you went to extra effort to include the server name.)  I didn't find a quest to start upgrading legendaries from 970 to 1000, so I think that will start either when Antorus opens or shortly before.
Title: Re: 7.3.x stuff
Post by: Winston on October 24, 2017, 11:05:29 AM
I've been tracking this and my data show that of the three zones there are almost always at least two WQ that award order-hall resources. Never less than 1000 and sometimes a bit more than 1200. My sample size is quite small, so don't take this as hugely validated. In several cycles I've seen both resource quests in one sub-zone so if you haven't unlocked WQ in all the zones it's quite possible you won't see any that award these resources.

I think my issue is that I haven't unlocked all the Argus world quests in all the zones yet. So... more grinding and I'll probably see them.
Title: Re: 7.3.x stuff
Post by: Honorata on October 24, 2017, 02:03:35 PM
Today's patch should have given both Vengeance demon hunters and Protection paladins a noticable stamina buff.
Title: Re: 7.3.x stuff
Post by: Jenilea on October 24, 2017, 04:34:02 PM
They fixed the mail bug!  (The one where you'd get a confirmation dialog with a 3-second delay when sending to your own alts unless you went to extra effort to include the server name.)
As an odd quirk, if you do include "-Earthen Ring" on the name as I had been doing, the delay + confirmation dialog does still occur! You now have to drop the server name to avoid the extra dialog. Note: that does not apply if the alt is indeed on another server.
Title: Re: 7.3.x stuff
Post by: Honorata on October 26, 2017, 10:00:02 AM
People are saying that dying/spawning in the wrong place when you zone from Avatar to KJ is because of DBM trying to skip the cutscene, and that skip is interfering with the spawn mechanics.
Title: Re: 7.3.x stuff
Post by: Marco on October 26, 2017, 10:03:14 AM
Players recently discovered how to get the Lucid Nightmare mount, which is a pretty dark unicorn with purple highlights.
Blizzard made a post about this.  Most interesting to me was the mechanism of the maze:

* It's randomized by player ID and day of the week, so as long as you do it all within one day it doesn't change.
* It's in an 8x8 grid.
* Squares with four exits instead become a pair of two-exit square occupying the same grid space
* The edges wrap around, but with an offset (bidirectionally consistent so that backtracking across the edge works).
* One of the squares is a teleportation trap, with no indication that you've been randomly teleported.

This was very different from the mental model I came up with, which was that the game generated a random non-euclidian graph as I moved around, with a limited memory to explain why backtracking long distances didn't always work for me.  The real reason backtracking long distances didn't work was of course the teleport trap.

https://worldofwarcraft.com/en-us/news/21115833/riddle-me-this-decrypting-the-lucid-nightmare
Title: Re: 7.3.x stuff
Post by: Wren on October 27, 2017, 08:20:57 PM
I was in that maze for a very long time because of the teleporting turning my mapping into a crazy overlapping path but I eventually  figured out a good method of clearing a rune and resetting my map and it was less of a headache. But I did think I was just going to have to have my mail forwarded to the endless halls for a while there.
Title: Re: 7.3.x stuff
Post by: Snique on October 28, 2017, 07:56:59 AM
So if I understand the page correctly, I have to go to all these places, do all these puzzles and then get a mount? Wow. I'm impressed that someone did it, surprised that Blizzard posted a complete solution and holy cow do some people have a LOT of free time. I don't think I have enough time to follow the full guide.
Title: Re: 7.3.x stuff
Post by: Wren on October 28, 2017, 11:27:47 AM
It definitely takes a while even with a guide but it was a fun little journey. But mostly I'm just amazed that this was solved in the first place. Reading about the solution process is enjoyable on its own.
Title: Re: 7.3.x stuff
Post by: Marco on October 31, 2017, 07:49:24 AM
The world boss this week is Na'zak the Fiend, who drops the 3-star Potion of Prolonged Power recipe.  It's been a very long time since the last time he was up.
Title: Re: 7.3.x stuff
Post by: Honorata on October 31, 2017, 11:35:54 AM
FINALLY.
Title: Re: 7.3.x stuff
Post by: Honorata on November 04, 2017, 11:31:02 PM
wowhead's reporting that antorus will go live on 11/28
http://www.wowhead.com/news=275497/antorus-the-burning-throne-raid-release-date-november-28th
Title: Re: 7.3.x stuff
Post by: Marco on November 08, 2017, 09:54:11 AM
wowhead's reporting that antorus will go live on 11/28
Here's the official announcement of that, with dates for LFR wings:

https://us.battle.net/forums/en/wow/topic/20759291248
Quote
* November 28: Normal and Heroic difficulties
* December 5: Mythic difficulty and Raid Finder wing 1
* December 19: Raid Finder wing 2
* January 2: Raid Finder wing 3
* January 16: Raid Finder wing 4
Title: Re: 7.3.x stuff
Post by: Marco on November 09, 2017, 03:01:26 PM
Quote from: WarcraftDevs
The ceiling on Mythic Keystone rewards will go up to 15 the week of Dec. 5, when the Mythic difficulty of Antorus opens. If you did a Mythic Keystone 11-15 the prior week, that effort will be reflected in your weekly chest on Dec. 5.
So when Antorus opens for normal/heroic, that is also the week when it becomes useful to push past +10s for better loot in the next week's cache.

https://twitter.com/WarcraftDevs/status/928770460153556993
Title: Re: 7.3.x stuff
Post by: Honorata on November 15, 2017, 05:22:17 PM
Looks like the Anniversary event this year will bring back some old world bosses, some of which have unique transmog appearances.

Guide at WoWHead here:
http://www.wowhead.com/news=276282/wows-13th-anniversary-green-dragons-lord-kazzak-and-azuregos-boss-loot-tables
Title: Re: 7.3.x stuff
Post by: Honorata on November 16, 2017, 12:51:32 AM
More Pantheon trinket theorycrafting, this time from mr. robot
http://blog.askmrrobot.com/pantheon-trinkets/
Title: Re: 7.3.x stuff
Post by: Honorata on November 16, 2017, 02:37:54 PM
Looks like the Anniversary event this year will bring back some old world bosses, some of which have unique transmog appearances.

Guide at WoWHead here:
http://www.wowhead.com/news=276282/wows-13th-anniversary-green-dragons-lord-kazzak-and-azuregos-boss-loot-tables

The loot list above is apparently not exhaustive. I got Mana-Frosted Pauldrons on my shaman, which match one of the BC dungeon sets.

Also, it looks like only one dragon of nightmare is up each day and which one it is rotates. Today it's Taerar.
Title: Re: 7.3.x stuff
Post by: Winston on November 16, 2017, 03:38:48 PM
Apparently there's no new pet for this anniversary, either in the gift box or as a loot drop. (I purchased the Corgi Pup at some previous event.)
Title: Re: 7.3.x stuff
Post by: Honorata on November 20, 2017, 12:10:26 PM
It's Pilgrim's Bounty!

* No big updates for 2017 except that, like other holidays, the holiday gear can be transmogged during the holiday.
* The Spirit of Sharing buff stacks with the buff from the Anniversary item for fast rep gains (http://www.wowhead.com/news=276537/maximizing-reputation-buffs-celebration-package-and-spirit-of-sharing) during the holiday.
* Not as important now, but Pilgrim's Bounty remains a great way to quickly skill up Cooking to 300+ on alts.
Title: Re: 7.3.x stuff
Post by: Honorata on November 21, 2017, 11:13:06 AM
The Bronze-tinted shades you can buy with timewarped badges right now have been confirmed to be transmoggable only during the Anniversary Holiday, presumably because too much fun was detected.
https://blizzardwatch.com/2017/11/21/sorry-bronze-tinted-sunglasses-transmoggable-limited-time/
Title: Re: 7.3.x stuff
Post by: Marco on November 26, 2017, 04:07:53 PM
A reminder: along with the new raid, this Tuesday will bring a new repeatable quest to upgrade legendaries to item level 1000, picked up from the Dalaran blacksmith.  You can get a small jump on the first upgrade by saving Sunday's and Monday's emissary quests to turn in on Tuesday.  A reminder of the sources from last time around (from this wowhead comment (https://www.wowhead.com/item=151423/stabilized-titan-essence#comments:id=2502607)):

* 5 for daily heroic dungeon
* 20 for weekly mythic+ cache (any level)
* 4-7 for emissaries
* 3-5 per current-tier raid boss (only one difficulty per week)
Title: Re: 7.3.x stuff
Post by: Snique on November 27, 2017, 06:42:35 AM
The catch-up mechanic is real, yo.

I decided to level an alt over the long weekend. I really like what they've done with the animations and effects for melee shaman. Lots of storm noises and bursts. I went from having AP items give 100-175 each to BILLIONS. OK, then. All the traits, all at once. (*)

There was definitely the challenge of suddenly facing 110 mobs with sub-110 gear; fortunately I had a lot of the 880 tokens so was able to swap out all but two gear pieces. Weapons still lag because empty sockets but that'll get fixed once I get to the point I can buy 910s.

I found myself intensely disliking the shaman solo questline. It's a LOT of flying over boring empty zones and then pointless fights filled with annoying trash. I can see how it's conceptually and story-wise appropriate and possibly interesting but the annoyance factor outweighed that for me by a lot.

(*) From this perspective I'm kind of sad that the weapon traits end up all being rolled in at once and all I'm left to do is grind AP for an occasional stat click. I feel like the artifact trees were one of the best things about this expansion, marred by the mechanics of AK (ptui, good riddance) and the idiotic decision to make everything into unique non-stackable tokens that require constant spec-switching. If AP had been implemented as a pool that you could allocate to things that enhance your play style or that helped with particular encounters I think it would have been more fun and less homogeneous. And, frankly, less boring.
Title: Re: 7.3.x stuff
Post by: Honorata on November 30, 2017, 10:06:32 AM
This kind soul wrote a blog post mapping how to get to the various bosses in Antorus, since it's easy to get lost in there with all the transporters and stuff

http://www.mistyteahouse.com/legion/antorus-mapping/
Title: Re: 7.3.x stuff
Post by: Marco on December 05, 2017, 08:23:09 AM
We reached the artifact knowledge cap of 55 today, in case anyone's been waiting for that.
Title: Re: 7.3.x stuff
Post by: Honorata on December 05, 2017, 10:43:48 AM
Argus the Unmaker got a p serious buff
Title: Re: 7.3.x stuff
Post by: Honorata on December 05, 2017, 01:22:17 PM
also! don't forget that the weekly this week (cata timewalking) rewards a normal antorus gear cache.
Title: Re: 7.3.x stuff
Post by: Honorata on December 17, 2017, 01:27:08 AM
Changes coming to combat rezzes in M+ dungeons in 7.3.5. They'll function more like brezzes in raids, where there's a shared timer for charges. This will probably decrease the number brezzes available for your M+ runs if you normally run with multiple classes that can brez.

http://www.wowhead.com/news=278503/mythic-combat-resurrection-change-on-the-7-3-5-ptr
Title: Re: 7.3.x stuff
Post by: Honorata on December 29, 2017, 08:44:56 AM
Protection paladin solos Portal Keeper Hasabel: https://www.youtube.com/watch?v=Rgn4bwvceVs
Title: Re: 7.3.x stuff
Post by: Snique on December 30, 2017, 04:06:06 AM
I hadn't seen this mentioned elsewhere but this year's Xmas... excuse me, Winter Veil presents have two new-to-me toys, one of which awards a Feat of Strength achievement so it's almost certainly new to this year.
Title: Re: 7.3.x stuff
Post by: Winston on January 03, 2018, 08:36:18 AM
I ran in my first Legion Heroic yesterday: The Seat of the Triumvirate.

Following up a discussion in the pets topic: The tank was a Bear Druid who resembled Ghoselle in that they were good at their job, and that they rushed from one spot to the next. I assume they did this because they wanted to keep their Rage up. Fortunately, as a Monk I could roll to keep from falling behind.

The reward for completing the Crest of Knowledge quest is supposed to be access to World Quests in western Mac'Aree. I completed the quest (putting the gem into the slot in the Vindicaar, watched it turn gold), but I don't see any new quests in that region.

My question: Where are these new WQs? Did Blizzard relent and give them to everyone so the Crest of Knowledge quest is no longer necessary? Do they only show up after a server reset or something like that? Or was this just a big tease to make everyone watch a L'ura cinematic?
Title: Re: 7.3.x stuff
Post by: Honorata on January 03, 2018, 09:43:22 AM
I think if the Crest of Knowledge quest does unlock any WQs, it's very few. (ie. maybe one quest per spawn.) But now your disco ship is disco-er, and you got 300 veiled argunite out of the deal. :D? :D?
Title: Re: 7.3.x stuff
Post by: Marco on January 05, 2018, 06:03:57 PM
It looks like in 7.3.5 we will be able to trade 175 wakening essence to make a legendary.

https://us.battle.net/forums/en/wow/topic/20760818067
Title: Re: 7.3.x stuff
Post by: **andius on January 05, 2018, 08:26:41 PM
It looks like in 7.3.5 we will be able to trade 175 wakening essence to make a legendary.

https://us.battle.net/forums/en/wow/topic/20760818067

What I get from that is do not upgrade your last legendary so you can keep getting wakening essence.
Title: Re: 7.3.x stuff
Post by: Kharvek on January 06, 2018, 01:05:12 PM
The thing you use to upgrade legendaries it sounds like will just be a thing you buy now.

I approve of this change.
Title: Re: 7.3.x stuff
Post by: Marco on January 08, 2018, 12:28:20 PM
What I get from that is do not upgrade your last legendary so you can keep getting wakening essence.
That is now fixed; waking essences will drop for everyone at 110 as of a very recent hotfix.  However, stockpiled essences will have diminshed value when 7.3.5 hits, because:
Quote
We'll also be dramatically increasing both the number of Essences required to purchase tokens and the rate at which you gain them in Patch 7.3.5. The overall time investment needed to purchase a token will stay roughly the same, but this will minimize the benefits of stockpiling Essences ahead of time.
Note: Emissary bags earned prior to the release of 7.3.5 will still give pre-7.3.5 numbers of Essences. There is no benefit to saving Emissary bags until afer the patch.
So, I guess it's perhaps actually better to do quest turnins before 7.3.5 hits, unless you really don't care about the legendaries you would be upgrading.  It doesn't seem likely that 7.3.5 will hit tomorrow given that they're still messing with this stuff, but the 16th seems fairly likely.

Also, while stockpiling emissary bags may not be useful, stockpiling two emissary turnins before the patch hits may help.

https://us.battle.net/forums/en/wow/topic/20760818067?page=8#142
Title: Re: 7.3.x stuff
Post by: Marco on January 09, 2018, 04:01:01 PM
We'll also be dramatically increasing both the number of Essences required to purchase tokens and the rate at which you gain them in Patch 7.3.5.
This appears to be by a factor of six.  Synthesizing a new legendary will cost 1000 essences, and upgrading them will cost 300.  Essence income after 7.3.5 will increase by a factor of six to match.

https://www.wowhead.com/news=280324/updated-purified-titan-essence-and-awoken-titan-essence-costs-in-7-3-5
Title: Re: 7.3.x stuff
Post by: Marco on January 15, 2018, 12:14:19 PM
7.3.5 is tomorrow.  Patch notes here: https://worldofwarcraft.com/en-us/news/21365423
Title: Re: 7.3.x stuff
Post by: **andius on January 15, 2018, 12:30:00 PM
You may want to hold off handing in today's emissary quest to get the increased amount of Wakening Essences coming tuesday.
Title: Re: 7.3.x stuff
Post by: jsoh on January 15, 2018, 01:59:44 PM
Preeeeeeety sure there was a blue post saying that wouldn't work.
Title: Re: 7.3.x stuff
Post by: Marco on January 15, 2018, 02:38:59 PM
Andius is correct; delaying emissary turnins should work (Blizzard doesn't care because you can only do that up to two emissaries); stockpiling boxes should not.
Title: Re: 7.3.x stuff
Post by: Winston on January 15, 2018, 04:33:16 PM
7.3.5 is tomorrow.  Patch notes here: https://worldofwarcraft.com/en-us/news/21365423
Affliction Warlocks have Shadowbolt? I picked the wrong time to switch to Destruction...
Title: Re: 7.3.x stuff
Post by: Marco on January 15, 2018, 05:28:34 PM
Quote from: Winston
Affliction Warlocks have Shadowbolt? I picked the wrong time to switch to Destruction...
Quote
Developers’ notes: All damage changes to class abilities listed above are for low-level balance, and are neutral at level 110.
Affliction warlocks replace shadow bolt with drain soul, but not right away.  The wowhead talent calculator suggests they get drain soul at level 13, in which case this change only matters for levels 10-12, but perhaps it's later than that in reality.
Title: Re: 7.3.x stuff
Post by: Piralyn on January 16, 2018, 08:20:30 AM
I don't know how we're going to function without 5 Combat Rezzes every 10 minutes in Mythic+ dungeons...
Title: Re: 7.3.x stuff
Post by: jsoh on January 16, 2018, 09:14:44 AM
Maybe you'll finally learn to not stand in stuff, Pira.
Title: Re: 7.3.x stuff
Post by: Brynndolin on January 16, 2018, 09:22:04 AM
I'm remembering a certain upper kara +17 where everyone one of those rezzes came into play...
Title: Re: 7.3.x stuff
Post by: Piralyn on January 16, 2018, 09:32:04 AM
Maybe you'll finally learn to not stand in stuff, Pira.

Whoa.

I'm melee.

I don't stand on stuff, stuff stands on me.
Title: Re: 7.3.x stuff
Post by: jsoh on January 16, 2018, 10:18:26 AM
I don't stand on stuff, stuff stands on me.

(http://www.joeydevilla.com/wordpress/wp-content/uploads/2012/04/mind-blown.gif)
Title: Re: 7.3.x stuff
Post by: Marco on January 16, 2018, 03:06:05 PM
Servers are up, about an hour late.
Title: Re: 7.3.x stuff
Post by: Piralyn on January 16, 2018, 03:11:06 PM
But an hour earlier than they originally delayed to!
Title: Re: 7.3.x stuff
Post by: **andius on January 16, 2018, 04:03:07 PM
You may want to hold off handing in today's emissary quest to get the increased amount of Wakening Essences coming tuesday.

Nope I was wrong they reset the emissary quests :/
Title: Re: 7.3.x stuff
Post by: Honorata on January 16, 2018, 08:24:32 PM
To get the authenticator backpack slots, you also have to enable SMS Protection.
Title: Re: 7.3.x stuff
Post by: Honorata on January 16, 2018, 08:45:09 PM
Warcraftlogs ranking is currently disabled for kills from after 7.3.5 because of some classes having exploitable bugs at the moment. I don't know what they are, but if rankings are broken on your log uploads for a while, that's why. (It's Mitch. Mitch is bugged.)
Title: Re: 7.3.x stuff
Post by: Marco on January 17, 2018, 08:28:05 AM
If you did the post-Antorus quest line, you got to see a cinematic involving Anduin before going off to Silithus.  I would suggest also watching the horde cinematic: https://www.youtube.com/watch?v=3MQl08qS2r0

(Alliance cinematic here if you don't want to watch it the usual way: https://www.youtube.com/watch?v=L6WlY4KQqFU )
Title: Re: 7.3.x stuff
Post by: Honorata on January 17, 2018, 08:45:28 AM
"Nothing good has ever come out of Silithus." Ok, the Horde got a pretty good cinematic.
Title: Re: 7.3.x stuff
Post by: Piralyn on January 17, 2018, 02:56:25 PM
Before watching it, I can only hope the Alliance cinematic includes someone going "Wait. Where the fuck is Silithus at, again?"
Title: Re: 7.3.x stuff
Post by: HeidiB on January 18, 2018, 05:09:29 AM
To get the authenticator backpack slots, you also have to enable SMS Protection.
And there may be a delay between adding the protection and getting your bag slots.
Title: Re: 7.3.x stuff
Post by: Snique on January 18, 2018, 06:46:26 AM
The maker of DBM posted a "not my fault" message this week. Blizzard released 7.3.5 with at least two major bugs, one involving audio (game sounds clip and stutter) and one involving video frame rate slowdown. The latter can be seen in pretty much any mod that tracks spell effects, including DBM and Weak Auras. The claim is that the bug is in Blizzard code so disabling these add-ons (as Support always suggests) will not improve performance in raid encounters.
Title: Re: 7.3.x stuff
Post by: Marco on January 18, 2018, 07:23:02 AM
Yeah, Blizzard tweeted this (https://twitter.com/WarcraftDevs/status/953726563270279168):
Quote
We are continuing to investigate issues with performance in raids and are working to isolate and address them as quickly as possible. This is a top priority for us.
I didn't have any sound issues in mythic+ dungeons yesterday (I did have sound issues in raid Tuesday evening, but no frame rate issues), so these "issues with performance in raids" might be the ones the DBM author is talking about.
Title: Re: 7.3.x stuff
Post by: Piralyn on January 18, 2018, 09:50:36 AM
Looks like an eight hour maintenance block tomorrow just popped in to the Breaking News alert in the launcher. Curious to see what might be the cause of that. Usually dramatic bug fixes can be done in a hotfix or smaller patching process. Eight hours would seem to suggest to me some intense hardware reshuffling or something even more absurd like having to repush the patch.
Title: Re: 7.3.x stuff
Post by: Marco on January 18, 2018, 10:28:18 AM
I'm not sure if this is true, but from some interview in the past I got the sense that during these long maintenance windows, they actually bring the realms up live but make them inaccessible to non-Blizzard employees, then do a bunch of manual testing to try to uncover problems which only manifest on live realms.  If they're doing that on a Friday, it means the fix for the raid performance issues (or something else) is invasive enough that they're afraid of breaking something worse.  (And the fact that realms came up at 7pm Tuesday instead of 1-2pm like in past patches means that things may have been initially broken worse than they were for us.)