Deadly Cupcakes

Guild Wars 2 => General Discussion => Topic started by: Thanamira on December 18, 2012, 12:46:23 PM

Title: Questions from noobs
Post by: Thanamira on December 18, 2012, 12:46:23 PM
1.  Despite the name, is PvP completely optional?  (I do PvP vicariously through Vylin.  Otherwise, it stresses me the hell out.)
2.  Crafting: awesome?  Sucks?  Enh?  Note that my comparison points are few: WoW, a bit of LOTRO, Skyrim.  I like: being able to craft useful stuff, not having to grind for mats or recipes.  (WoW fails, LOTRO sorta failed, Skyrim was pretty good although a bit tedious having to do merchant runs to make enough money to buy ore.)
3.  If I want to play a WoW-mage equivalent, I want an elementalist?

I'm open to other thumbs-up or thumbs-down comments.  Remember that I'm a low time (the D3 Nepthalem Valor thing bugs me because by the time I get a 5-stack, I want to logout), don't care about gear, ooh crafting!, ooh sparkly animations! (I got sold on WoW watching the Arcane Missile animation -- sad but true), stands in fire due to slow reflexes, kind of player.

(Not that I'd be joining until at least January.  Need new computer to arrive first.  :)  )
Title: Re: Questions from noobs
Post by: Wren on December 18, 2012, 05:42:39 PM
1. PVP is completely optional, you can decide it doesn't exist if you so choose.  (I certainly happily ignore it)

2. Crafting is hmm, I think it's one of the better crafting experiences I've had although how difficult or grindy it is can depend on how far you want to push it. I like that you gain experience from crafting, in fact there are people who leveled their alts that way. Resource nodes (mining etc) exist for everyone so there's no competition on that front. So if you see a silver node and I'm running from the other direction and see the same node, there's an instance of it for each of us. No swearing involved.

3. WoW mage equivalent....Elementalist would probably be closest. You might also like some versions of mesmer. The thing to realize is that your abilities are tied to what weapon you use. So you can have people playing the same profession in very different ways because of what weapons they prefer. For example I can play a mesmer with a staff or scepter that is very castery or swap to dual wielding swords and have a very different experience. You might want to peruse youtube for different profession videos to see some gameplay.

I think it's a fun option for someone who wants to play once in a while since there's no subscription. They do regular content expansions/holiday events so you can always stop playing and wander back for updates.
For similar reasons you might want to peer at The Secret World although I don't know if the modern setting interests you at all. I can shoot you a 24 hour trial if you want to try that out.
Title: Re: Questions from noobs
Post by: Vylin on December 19, 2012, 04:17:41 AM
1) PvP is optional and completely seperate from the game. In Structured PvP (sPvP), everyone has even stats and the gear options you can buy and earn are only there for cosmetic reasons. You can respec any time and test out your spec on dummies before queueing up.

World vs. World vs. World (AKA WvW or Dub Vee Dub) bolsters you to 80 upon entering, but does not gift you with balanced gear stats or abilities. A 79 player will still have a distinct advantage over a level 50 player. This is basically a persistant Alterac Valley and is a HUGE base capture game. The advantages of owning more of the map equates to small bonuses for your Realm (Server) such as bonus XP.


2) Crafting is more fun in this game than others to me. You don't learn all recipes right off the bat, rather you have to discover them by combining different components. Also, for everything you make you earn experience. Depending on your professions and skill level, you can craft gear that is equal to or better than what you can find off enemies. Although, honestly, its usually cheaper to sell the mats on the AH and buy a completed product from another crafter.


3) Honestly, there is not much close to a WoW Mage. That being said Elementalist is the most Mage-like. Its going to be much more mobile though, and is arguably the most versatile class in the game. If you play it right, you can have an answer for any situation.
Title: Re: Questions from noobs
Post by: Wren on December 19, 2012, 05:36:33 AM
Oh and Vylin made an excellent point re: mobility. Gameplay in general is a bit more mobile than WoW since you can attack/cast while you're moving and you have the ability to dodge attacks. It doesn't require you to have twitch reflexes but it may take an adjustment if you're really used to standing and casting.
Title: Re: Questions from noobs
Post by: Thanamira on December 19, 2012, 05:04:37 PM
Okay, very important question: are there NC pets, and if so, are there bunnies?
Title: Re: Questions from noobs
Post by: Wren on December 19, 2012, 05:19:25 PM
yes there are pets, they never become soulbound, so you can freely trade and sell them. I think they're primarily bought as a miniature set from the in-game store (you basically purchase a random set 3) BUT because they are tradeable you'll also find them on the auction house thus allowing you to not have to spend real moneys. You can also combine some common pets together in the mystic forge to get a rare pet so if you do buy the mini sets and get duplicates you have something you can do with them besides sell or trade them. I don't remember if there is a bunny....I will find out!

update: so far the closest is the jack-a-lop it's a bunny with antlers

I do know there are several bunny-centric quests that I ran across. So there's that.
Title: Re: Questions from noobs
Post by: Thanamira on December 23, 2012, 07:20:12 AM
Anyone using the Mac client?
Title: Re: Questions from noobs
Post by: Glognar on January 09, 2013, 05:50:48 PM
Hmm... just saw this...

I am using Mac client. Works surprisingly well, although a few anomalies when I was last on.

Glog
Title: Re: Questions from noobs
Post by: Aviel on January 10, 2013, 03:26:04 AM
People in chat keep asking about doing an event or something and using the word "troll.' WTF do they mean?
Title: Re: Questions from noobs
Post by: HeidiB on January 10, 2013, 03:40:28 AM
People in chat keep asking about doing an event or something and using the word "troll.' WTF do they mean?
http://www.urbandictionary.com/define.php?term=troll

Like that?
Title: Re: Questions from noobs
Post by: Vylin on January 10, 2013, 04:11:33 AM
People in chat keep asking about doing an event or something and using the word "troll.' WTF do they mean?

Depending on the zone, there are a couple of big ass trolls that require a group to fight...which brings me to one of my biggest gripes about this game, the enemies scale with group size. This sounds cool until you realize that all that means is an increased health pool and spending a boring 15min using the same abilities over and over and over and over in a very non-epic battle. But anyways, yeah they were probably referring to a Dynamic Event encounter where a giant troll spawns.
Title: Re: Questions from noobs
Post by: Thanamira on January 10, 2013, 05:57:56 AM
Yeah, there's one in the early elf area.

I've never had a 15 minute battle.  5, maybe.  More, so far I've found, is helpful: most of these events are hard to solo, so having at least 2-3 buddies makes it doable.  I can see if you have 40 newbies zerging a boss, that's gonna be boring, although actually, you can just contribute some damage and then wander away: when the boss dies, you'll get a Bronze level of stuff.

Also, most DEs tend to be waves of dudes, so having people spread out over a farm beating up bandits as they enter from different areas is kinda nice.  And hilarious, in that "12 people just threw AOE effects at 4 guys.  *burp*" kind of way.  :)
Title: Re: Questions from noobs
Post by: Gwyddyon on January 11, 2013, 01:31:36 PM
I may have made the mistake of making my first class the Engineer, which appears to be one of the more complex classes to play. Also, I can't seem to do significant damage without grenades, which requires ground targeting, which makes me cranky.

Q: Will I get enough skill points to buy all the skills eventually or do I need to hoard them only for the specific skills I think will work best?
Title: Re: Questions from noobs
Post by: Aviel on January 11, 2013, 03:37:53 PM
Q: Will I get enough skill points to buy all the skills eventually or do I need to hoard them only for the specific skills I think will work best?

Ohh good question, I just sort of started dumping points into beast mastery without really thinking about it. :)
Title: Re: Questions from noobs
Post by: Wren on January 11, 2013, 05:01:13 PM
I'm rusty because I haven't been in the game for a bit but I believe you end up with 70 trait points

As a sidenote, their wiki is actually a great place for information but easily overlooked:

http://wiki.guildwars2.com/wiki/Trait
Title: Re: Questions from noobs
Post by: Thanamira on January 11, 2013, 08:00:44 PM
Skill slots, I read somewhere, you eventually get enough to buy them all.  Also, backing up to other starter areas is a fast way to get a bunch of skill slots points.  I did that a bit: started as human, took the teleporter to the elf lands, wandered around a bit.
Title: Re: Questions from noobs
Post by: Wren on January 11, 2013, 09:01:52 PM
Oh sorry yes skill slots you'll be able to learn all of those.

http://wiki.guildwars2.com/wiki/Skill#Slot_skills
Title: Re: Questions from noobs
Post by: AdmiralShardy on January 13, 2013, 06:03:06 AM
They're not elves, they're walking vegetables!

But yes, you get 70 trait points (what Avi is talking about with Beast Mastery) and an unlimited number of skill points (because you keep getting skill points instead of levelling up after you hit 80--skill points are even used as currency for some level 80 crafting supplies).

Go ahead and dump trait points wherever you want them for now.  You get an automagic free respec whenever you buy a new trait book, plus respeccing is quite cheap once you hit higher levels.
Title: Re: Questions from noobs
Post by: Gwyddyon on January 14, 2013, 05:10:35 AM
Right, trait points are finite, but I'm wondering about skill points, which are what you buy abilities with.
Title: Re: Questions from noobs
Post by: Wren on January 14, 2013, 05:37:42 AM
we answered that too!
Title: Re: Questions from noobs
Post by: Winston on January 14, 2013, 09:08:02 PM
Dumbest question in the world, but I'll ask it anyway:

I'm thinking of getting back into playing WoW again, after a months-long absence due to health issues. I also see the enthusiasm that some folks are putting into GW2. Given a choice between leveling up a level 80 character in Cata and seeing the new content, versus starting a new character in GW2, which would you pick?
Title: Re: Questions from noobs
Post by: Aviel on January 15, 2013, 03:26:10 AM
Dumbest question in the world, but I'll ask it anyway:

I'm thinking of getting back into playing WoW again, after a months-long absence due to health issues. I also see the enthusiasm that some folks are putting into GW2. Given a choice between leveling up a level 80 character in Cata and seeing the new content, versus starting a new character in GW2, which would you pick?

I still favor WoW. GW2 is fun, but there are enough little things that annoy me that WoW is still the bigger draw for me. Helps that I raid in WoW.
Title: Re: Questions from noobs
Post by: Thanamira on January 15, 2013, 04:01:23 AM
To me, wow is a raider's game, whereas gw2 is a non-raider's game.  Exploration and crafting have significant rewards in GW.

The only draw for me in wow would be the revised 1-60.  That was well done.  The Cata levelling zones were blah and what little of the pandaria zones I saw were worse.

Really, I'd think you'd love GW, with two possible exceptions: 1, I know you're a slow twitch player.  Wow is more forgiving in that regard.  Elementalist, for instance, I kinda need to be medium twitch.  (I am not at all a fast twitch player.)  Guardian, I've only played to 6, and it seems more forgiving as a profession.  2, I know you like the wow storyline, whereas I don't give a crap having barely played W2 and never W3.

So if you haven't done wow 1-60, do that.  Then save money by canceling and come play GW.  :)
Title: Re: Questions from noobs
Post by: Aviel on January 15, 2013, 02:22:44 PM
To me, wow is a raider's game, whereas gw2 is a non-raider's game.  Exploration and crafting have significant rewards in GW.
\

Gwyd's draw to GW2 is partially the PVP actually, since it is similar to what Dark Age of Camelot had
Title: Re: Questions from noobs
Post by: AdmiralShardy on January 15, 2013, 07:12:15 PM
Yep, Guild Wars 2 has pretty great PvP from what I've heard, though of course it's new enough that they're still ironing out class balance a bit (that should only really matter to the hard core small-group PvPers rather than those who prefer the realm vs. realm vs. realm that Gwyd wants to do.)

I prefer Guild Wars 2 to WoW at this point, largely due to the fact that the game is set up so that you want to encounter other people in the world rather than avoid them.  Shared loot, no crafting node ganking (they're per-individual), events work better with more than one person, etc.  It all depends on what you're looking for.
Title: Re: Questions from noobs
Post by: Winston on January 16, 2013, 11:19:42 AM
Shardy asked the key question: What am I looking for in an MMO?

- Not interested in PvP. I suck at it. I'm a liability in any PvP group.

- No raiding/instancing, at least none that requires elaborate prep, grinding, and memorizing encounter strategies. Been there, done that, don't have the time for it now.

- Social interaction: love it; abuse: hate it. I'm OK with what I've experienced in WoW. Part of me wants to create a female toon in GW2 and see how I'm treated, as a litmus test.

- Eye candy: yes. I love walking into a new environment and seeing what a designer has come up with, upgrading to cool-looking garb, gaining neat-looking mounts and pets.

- Platforming: hate it with the hating hatred of ten thousand hating suns. There's not much platforming that I've seen in WoW, but there were a couple of platforming environments in GW2 that Angry Joe had in his video.

Based on what you've folks have seen, how does WoW compare with GW2 on these issues?
Title: Re: Questions from noobs
Post by: Thanamira on January 16, 2013, 02:55:53 PM
Lesse...

* I haven't done any pvp.  I have not heard that I've missed cookies because of such.

* first dungeon is at 30?  I think?  Haven't hit it; I'm nearing 30 with Thana.  There are small group encounters.  Often if I just wait a bit -- and I'm impatient, so like 3 mins tops -- someone shows up to help.  Reason being: quest completion reward (which these count as) is probably 10x if not more of your xp.  Probably more than 10: 15?  Huge.  So when I get a bing! that there's a nearby event, I'm motivated to hustle over.  Also, as an Elementalist, I need help, although I'm getting better: I recently soloed one.  As a Guardian, pfft, own.  :)

* eye candy: I've seen the equivalent of Stormwind, Elwynn Forest, and whatever the next dry-grasslands zone is, plus Darnassus and the first elf starter zone.  No wait, and Duskwood, right.  Elves are visually very interesting.  Story, mrm, a bit toooo tree huggy for me, but dude, their body artwork is MADE OF plants, so okay.  Zones are artistically different: the new Duskwood I'm entering is quite different from the bloody swamp I was in before.

* platforming: I suck at this.  It's only required if you're a completionist: you do some jumping puzzles to reach Vistas, which give you a cool cinematic view.  Getting all of them AND Points of Interest AND Waypoints gives you a nice box of cookies.  Me, I think it's fun.  Have yet to find one too hard for me.  Did I mention I'm really bad at them?  One took me...  8-12 attempts?  Another...  3-5?  So far, when I fail, it's at the beginning, so my theory is that the hardest part is at the beginning.
Title: Re: Questions from noobs
Post by: Wren on January 16, 2013, 04:25:21 PM
There was a really amusing interview with some of the developers somewhere about the jumping puzzles. Guild Wars didn't allow characters to jump at all and they heard about it constantly and were like "I don't understand what the big deal is with jumping why does everyone harp on the jumping thing." Then for GW2 they added in jumping and the developers were like oh hey this is fun and then the environmental artists were like "jumping, eh?" and started adding all kinds of little hidden areas that you could explore through jumping (along with all the other little exploration and secret unlockable mini bosses scattered all over) and they just had so much fun with it they decided to keep it in the game.

That's probably one of my favorite parts of GW2, while there are certainly the equivalent of quest hubs that you travel along, you quite often are really rewarded for exploring by finding all manner of puzzles, hidden areas, shortcuts, lore etc  and the areas are really lovely.

 I'm sad about the fountain in Lion's Arch though, I must have missed the event that destroyed it, it used to be pretty spectacular.
Title: Re: Questions from noobs
Post by: Winston on January 16, 2013, 07:59:32 PM
I'm sad about the fountain in Lion's Arch though, I must have missed the event that destroyed it, it used to be pretty spectacular.
So there are world events that affect the environment permanently? Are these on a per-server basis? The game site says that the world is affected by players' actions; was the destruction of Lion's Arch the result of the players doing something; e.g., if I went to a server other than Wren's I might find the arch still intact?
Title: Re: Questions from noobs
Post by: Wren on January 16, 2013, 09:39:43 PM
It was destroyed by the return of the Mad King during the halloween events, if you go there now it's in the process of being rebuilt (there's scaffolding). I believe it got destroyed on all the servers though as part of the event.

one comment I ran across from one of the developers when players were speculating whether or not it would ever be rebuilt:

Quote
I worked way too hard on that thing to throw it away! That would make me cry. Haha… spent a lot of my free time on it actually. You know it has 4,000 frames of animation, and I had to hand track every single frame that a splash happened on every single fish for the audio guys to sync it up. Not that we will never permanently destroy anything. In fact… well, I can’t say more than that. But NOT the lion statue. It’s the symbol of LA. Like the Statue of Liberty is for New York or the Eiffel Tower is for Paris.
Title: Re: Questions from noobs
Post by: Vylin on January 17, 2013, 09:47:06 AM
Lesse...

* I haven't done any pvp.  I have not heard that I've missed cookies because of such.

Just to hit this topic...you won't miss anything by not participating in GW2's PvP. It exist in its own sphere, and nothing you do in either the proper game or the sPvP game affect each other. The exception is dye unlocks from reward bags, but those aren't exclusive to either realm.
Title: Re: Questions from noobs
Post by: AdmiralShardy on January 18, 2013, 06:39:05 AM
As a note for Winston, 4/5 of my characters are female and all of Falafal's are, and we've encountered 0 abuse over the matter.  'Course, we both have general chat turned off and we don't PUG dungeons, but out in the world doing events nobody particularly cares what virtual bits your avatar has.  It helps that for everybody but human/norn/sylvari female cloth users, there's always a choice whether to wear modest gear or not (and with a bit of work and transmutation stones you can wear classy cloth armour once you're over level 10, but I just made a male elementalist), and the two very-much-not-human races do not have the usual exaggerated secondary sex characteristics.

In fact, the models on asura and charr don't have pronounced mammaries at all.  When asked about the lack of cleavage on female charr (the kittycat race), their designer declared that in her mind the only choice was, "Six or none!"  This made me giggle.
Title: Re: Questions from noobs
Post by: Thanamira on February 08, 2013, 06:43:38 PM
Okay, wow, there is one jumpy puzzle that is bugnuts hard.  That said, I managed to do it, but holy crap was it involved.  (Ascalon ghost wall, for the rest of you.)

It got a ton easier when I realized I could run past a zillion mobs that respawn crazy fast but can't follow you across jumps.
Title: Re: Questions from noobs
Post by: AdmiralShardy on February 09, 2013, 03:30:39 PM
Okay, wow, there is one jumpy puzzle that is bugnuts hard.  That said, I managed to do it, but holy crap was it involved.  (Ascalon ghost wall, for the rest of you.)

It got a ton easier when I realized I could run past a zillion mobs that respawn crazy fast but can't follow you across jumps.

The Great Wall is tough-ish on your first go-through, but isn't too bad overall.  Try some of the asura lab-type puzzles if you really want to scream in agony.  :)
Title: Re: Questions from noobs
Post by: Wren on February 10, 2013, 07:32:19 AM
The sky puzzle in Metrica is one of my absolute favorites, it's long and it's tough but SO COOL
Title: Re: Questions from noobs
Post by: AdmiralShardy on February 10, 2013, 10:48:20 PM
The sky puzzle in Metrica is one of my absolute favorites, it's long and it's tough but SO COOL

Yeah, that's one of the ones I was thinking of when I thought of the trickier ones.  At least it has "bookmarks" of a sort, though it took me forEVer to figure out the wind part.
Title: Re: Questions from noobs
Post by: Thanamira on February 11, 2013, 09:06:29 AM
The sky puzzle in Metrica is one of my absolute favorites, it's long and it's tough but SO COOL

Is this in southeast Metrica?  I remember seeing one and thinking "durr?", but then didn't do my usual thing of googling it.  (Ascalon Wall, I figured out by myself.  Others, I'm like, f it, what?!?  :)  )
Title: Re: Questions from noobs
Post by: Wren on February 11, 2013, 09:33:18 AM
It's actually northeastish Metrica (I think...maybe I'm imagining the map wrong) , the puzzle is Goemm's lab.

Quote
The entrance is a rock cut between Cuatl Waypoint and the skill challenge to the south. Go south from waypoint and follow the rock formation on your left. About halfway to the skill challenge, you'll find a path partially obscured by greenery. The path to the entrance platform has two floating jump stairs and 3 sets of horizontal platform jumps; the last featuring small platforms and long jumps (and a fall that will likely kill the character). At the end you are on the entrance platform with a portal that will bring you to the jumping puzzle. Note that there is a chest you can open to the right of the portal.
Title: Re: Questions from noobs
Post by: Wren on February 11, 2013, 09:33:56 AM
If you want a complete list:
http://wiki.guildwars2.com/wiki/Jumping_Puzzles